veloren/assets/common/abilities/axe/doublestrike.ron
Sam 6a6260daa1 Weapon combat fixes:
- Modified energy and speed scaling of sword, axe, and hammer combo melees.
 - Nerfed bow basic attack knockback. Buffed bow damage and energy regen.
 - Corrected xp values for theropods. Removed unnecessary function for xp increase per level.
 - Guards no longer flee at low health.
 - Buffed sword spin.
 - Nerfed axe spin and sword dash moderately.
 - Dash now takes a little time to reach full speed. Sword M2 and hammer M1 damage values tweaked.
2020-11-26 09:15:45 +01:00

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ComboMelee(
stage_data: [
(
stage: 1,
base_damage: 90,
max_damage: 110,
damage_increase: 10,
knockback: 8.0,
range: 3.5,
angle: 50.0,
base_buildup_duration: 350,
base_swing_duration: 75,
base_recover_duration: 400,
forward_movement: 0.5,
),
(
stage: 2,
base_damage: 130,
max_damage: 160,
damage_increase: 15,
knockback: 12.0,
range: 3.5,
angle: 30.0,
base_buildup_duration: 500,
base_swing_duration: 100,
base_recover_duration: 500,
forward_movement: 0.25,
),
],
initial_energy_gain: 25,
max_energy_gain: 175,
energy_increase: 30,
speed_increase: 0.075,
max_speed_increase: 1.6,
is_interruptible: false,
)