mirror of
https://gitlab.com/veloren/veloren.git
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6a6260daa1
- Modified energy and speed scaling of sword, axe, and hammer combo melees. - Nerfed bow basic attack knockback. Buffed bow damage and energy regen. - Corrected xp values for theropods. Removed unnecessary function for xp increase per level. - Guards no longer flee at low health. - Buffed sword spin. - Nerfed axe spin and sword dash moderately. - Dash now takes a little time to reach full speed. Sword M2 and hammer M1 damage values tweaked.
21 lines
504 B
Plaintext
21 lines
504 B
Plaintext
ComboMelee(
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stage_data: [(
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stage: 1,
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base_damage: 130,
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max_damage: 150,
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damage_increase: 10,
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knockback: 0.0,
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range: 4.5,
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angle: 50.0,
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base_buildup_duration: 600,
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base_swing_duration: 150,
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base_recover_duration: 300,
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forward_movement: 0.0,
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)],
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initial_energy_gain: 50,
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max_energy_gain: 150,
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energy_increase: 50,
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speed_increase: 0.05,
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max_speed_increase: 1.4,
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is_interruptible: false,
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) |