veloren/assets/common/abilities/hammer/singlestrike.ron
Sam 6a6260daa1 Weapon combat fixes:
- Modified energy and speed scaling of sword, axe, and hammer combo melees.
 - Nerfed bow basic attack knockback. Buffed bow damage and energy regen.
 - Corrected xp values for theropods. Removed unnecessary function for xp increase per level.
 - Guards no longer flee at low health.
 - Buffed sword spin.
 - Nerfed axe spin and sword dash moderately.
 - Dash now takes a little time to reach full speed. Sword M2 and hammer M1 damage values tweaked.
2020-11-26 09:15:45 +01:00

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ComboMelee(
stage_data: [(
stage: 1,
base_damage: 130,
max_damage: 150,
damage_increase: 10,
knockback: 0.0,
range: 4.5,
angle: 50.0,
base_buildup_duration: 600,
base_swing_duration: 150,
base_recover_duration: 300,
forward_movement: 0.0,
)],
initial_energy_gain: 50,
max_energy_gain: 150,
energy_increase: 50,
speed_increase: 0.05,
max_speed_increase: 1.4,
is_interruptible: false,
)