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6db9c6f91b
We MUST handle them and we are not allowed to act on a stream after it failed, as i am to lazy to change the structure to ensure the client to be imeadiatly dropped i added a AtomicBool to it.
232 lines
8.3 KiB
Rust
232 lines
8.3 KiB
Rust
//! How to read those tests:
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//! - in the first line we call the helper, this is only debug code. in case
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//! you want to have tracing for a special test you set set the bool = true
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//! and the sleep to 10000 and your test will start 10 sec delayed with
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//! tracing. You need a delay as otherwise the other tests polute your trace
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//! - the second line is to simulate a client and a server
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//! `network_participant_stream` will return
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//! - 2 networks
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//! - 2 participants
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//! - 2 streams
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//! each one `linked` to their counterpart.
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//! You see a cryptic use of rust `_` this is because we are testing the
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//! `drop` behavior here.
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//! - A `_` means this is directly dropped after the line executes, thus
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//! immediately executing its `Drop` impl.
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//! - A `_p1_a` e.g. means we don't use that Participant yet, but we must
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//! not `drop` it yet as we might want to use the Streams.
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//! - You sometimes see sleep(1000ms) this is used when we rely on the
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//! underlying TCP functionality, as this simulates client and server
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use async_std::task;
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use task::block_on;
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use veloren_network::StreamError;
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mod helper;
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use helper::{network_participant_stream, tcp};
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#[test]
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fn close_network() {
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let (_, _) = helper::setup(false, 0);
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let (_, _p1_a, mut s1_a, _, _p1_b, mut s1_b) = block_on(network_participant_stream(tcp()));
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std::thread::sleep(std::time::Duration::from_millis(1000));
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assert_eq!(s1_a.send("Hello World"), Err(StreamError::StreamClosed));
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let msg1: Result<String, _> = block_on(s1_b.recv());
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assert_eq!(msg1, Err(StreamError::StreamClosed));
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}
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#[test]
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fn close_participant() {
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let (_, _) = helper::setup(false, 0);
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let (_n_a, p1_a, mut s1_a, _n_b, p1_b, mut s1_b) = block_on(network_participant_stream(tcp()));
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block_on(p1_a.disconnect()).unwrap();
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// The following will `Err`, but we don't know the exact error message.
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// Why? because of the TCP layer we have no guarantee if the TCP messages send
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// one line above already reached `p1_b`. If they reached them it would fail
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// with a `ParticipantDisconnected` as a clean disconnect was performed.
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// If they haven't reached them yet but will reach them during the execution it
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// will return a unclean shutdown was detected. Nevertheless, if it returns
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// Ok(()) then something is wrong!
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assert!(block_on(p1_b.disconnect()).is_err());
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assert_eq!(s1_a.send("Hello World"), Err(StreamError::StreamClosed));
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assert_eq!(
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block_on(s1_b.recv::<String>()),
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Err(StreamError::StreamClosed)
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);
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}
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#[test]
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fn close_stream() {
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let (_, _) = helper::setup(false, 0);
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let (_n_a, _, mut s1_a, _n_b, _, _) = block_on(network_participant_stream(tcp()));
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// s1_b is dropped directly while s1_a isn't
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std::thread::sleep(std::time::Duration::from_millis(1000));
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assert_eq!(s1_a.send("Hello World"), Err(StreamError::StreamClosed));
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assert_eq!(
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block_on(s1_a.recv::<String>()),
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Err(StreamError::StreamClosed)
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);
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}
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///THIS is actually a bug which currently luckily doesn't trigger, but with new
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/// async-std WE must make sure, if a stream is `drop`ed inside a `block_on`,
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/// that no panic is thrown.
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#[test]
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fn close_streams_in_block_on() {
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let (_, _) = helper::setup(false, 0);
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let (_n_a, _p_a, s1_a, _n_b, _p_b, s1_b) = block_on(network_participant_stream(tcp()));
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block_on(async {
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//make it locally so that they are dropped later
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let mut s1_a = s1_a;
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let mut s1_b = s1_b;
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s1_a.send("ping").unwrap();
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assert_eq!(s1_b.recv().await, Ok("ping".to_string()));
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drop(s1_a);
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});
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}
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#[test]
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fn stream_simple_3msg_then_close() {
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let (_, _) = helper::setup(false, 0);
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let (_n_a, _p_a, mut s1_a, _n_b, _p_b, mut s1_b) = block_on(network_participant_stream(tcp()));
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s1_a.send(1u8).unwrap();
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s1_a.send(42).unwrap();
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s1_a.send("3rdMessage").unwrap();
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assert_eq!(block_on(s1_b.recv()), Ok(1u8));
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assert_eq!(block_on(s1_b.recv()), Ok(42));
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assert_eq!(block_on(s1_b.recv()), Ok("3rdMessage".to_string()));
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drop(s1_a);
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std::thread::sleep(std::time::Duration::from_millis(1000));
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assert_eq!(s1_b.send("Hello World"), Err(StreamError::StreamClosed));
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}
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#[test]
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fn stream_send_first_then_receive() {
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// recv should still be possible even if stream got closed if they are in queue
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let (_, _) = helper::setup(false, 0);
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let (_n_a, _p_a, mut s1_a, _n_b, _p_b, mut s1_b) = block_on(network_participant_stream(tcp()));
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s1_a.send(1u8).unwrap();
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s1_a.send(42).unwrap();
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s1_a.send("3rdMessage").unwrap();
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drop(s1_a);
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std::thread::sleep(std::time::Duration::from_millis(1000));
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assert_eq!(block_on(s1_b.recv()), Ok(1u8));
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assert_eq!(block_on(s1_b.recv()), Ok(42));
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assert_eq!(block_on(s1_b.recv()), Ok("3rdMessage".to_string()));
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assert_eq!(s1_b.send("Hello World"), Err(StreamError::StreamClosed));
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}
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#[test]
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fn stream_send_1_then_close_stream() {
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let (_, _) = helper::setup(false, 0);
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let (_n_a, _p_a, mut s1_a, _n_b, _p_b, mut s1_b) = block_on(network_participant_stream(tcp()));
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s1_a.send("this message must be received, even if stream is closed already!")
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.unwrap();
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drop(s1_a);
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std::thread::sleep(std::time::Duration::from_millis(1000));
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let exp = Ok("this message must be received, even if stream is closed already!".to_string());
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assert_eq!(block_on(s1_b.recv()), exp);
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println!("all received and done");
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}
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#[test]
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fn stream_send_100000_then_close_stream() {
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let (_, _) = helper::setup(false, 0);
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let (_n_a, _p_a, mut s1_a, _n_b, _p_b, mut s1_b) = block_on(network_participant_stream(tcp()));
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for _ in 0..100000 {
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s1_a.send("woop_PARTY_HARD_woop").unwrap();
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}
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drop(s1_a);
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let exp = Ok("woop_PARTY_HARD_woop".to_string());
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println!("start receiving");
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block_on(async {
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for _ in 0..100000 {
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assert_eq!(s1_b.recv().await, exp);
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}
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});
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println!("all received and done");
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}
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#[test]
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fn stream_send_100000_then_close_stream_remote() {
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let (_, _) = helper::setup(false, 0);
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let (_n_a, _p_a, mut s1_a, _n_b, _p_b, _s1_b) = block_on(network_participant_stream(tcp()));
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for _ in 0..100000 {
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s1_a.send("woop_PARTY_HARD_woop").unwrap();
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}
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drop(s1_a);
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drop(_s1_b);
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//no receiving
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}
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#[test]
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fn stream_send_100000_then_close_stream_remote2() {
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let (_, _) = helper::setup(false, 0);
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let (_n_a, _p_a, mut s1_a, _n_b, _p_b, _s1_b) = block_on(network_participant_stream(tcp()));
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for _ in 0..100000 {
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s1_a.send("woop_PARTY_HARD_woop").unwrap();
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}
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drop(_s1_b);
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std::thread::sleep(std::time::Duration::from_millis(1000));
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drop(s1_a);
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//no receiving
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}
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#[test]
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fn stream_send_100000_then_close_stream_remote3() {
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let (_, _) = helper::setup(false, 0);
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let (_n_a, _p_a, mut s1_a, _n_b, _p_b, _s1_b) = block_on(network_participant_stream(tcp()));
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for _ in 0..100000 {
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s1_a.send("woop_PARTY_HARD_woop").unwrap();
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}
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drop(_s1_b);
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std::thread::sleep(std::time::Duration::from_millis(1000));
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drop(s1_a);
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//no receiving
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}
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#[test]
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fn close_part_then_network() {
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let (_, _) = helper::setup(false, 0);
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let (n_a, p_a, mut s1_a, _n_b, _p_b, _s1_b) = block_on(network_participant_stream(tcp()));
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for _ in 0..1000 {
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s1_a.send("woop_PARTY_HARD_woop").unwrap();
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}
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drop(p_a);
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std::thread::sleep(std::time::Duration::from_millis(1000));
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drop(n_a);
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std::thread::sleep(std::time::Duration::from_millis(1000));
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}
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#[test]
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fn close_network_then_part() {
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let (_, _) = helper::setup(false, 0);
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let (n_a, p_a, mut s1_a, _n_b, _p_b, _s1_b) = block_on(network_participant_stream(tcp()));
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for _ in 0..1000 {
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s1_a.send("woop_PARTY_HARD_woop").unwrap();
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}
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drop(n_a);
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std::thread::sleep(std::time::Duration::from_millis(1000));
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drop(p_a);
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std::thread::sleep(std::time::Duration::from_millis(1000));
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}
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#[test]
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fn close_network_then_disconnect_part() {
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let (_, _) = helper::setup(false, 0);
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let (n_a, p_a, mut s1_a, _n_b, _p_b, _s1_b) = block_on(network_participant_stream(tcp()));
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for _ in 0..1000 {
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s1_a.send("woop_PARTY_HARD_woop").unwrap();
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}
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drop(n_a);
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assert!(block_on(p_a.disconnect()).is_err());
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std::thread::sleep(std::time::Duration::from_millis(1000));
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}
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