.. |
anim
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(See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf
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2020-08-20 20:34:59 +02:00 |
audio
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(See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf
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2020-08-20 20:34:59 +02:00 |
ecs
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point to github specs to access PairedStorage type, fix Loadout sync spam
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2020-07-06 01:56:02 -04:00 |
hud
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Merge branch 'james/fix-shiny-shader-nvidia' into 'master'
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2020-08-24 07:09:48 +00:00 |
menu
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fix tooltips in char selection, more balancing
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2020-08-21 19:36:19 +02:00 |
mesh
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(See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf
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2020-08-20 20:34:59 +02:00 |
render
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set shiny water to default
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2020-08-23 22:58:01 -07:00 |
scene
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fix unequal zoom in distance and zoom out distance
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2020-08-23 23:24:24 +00:00 |
ui
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(See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf
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2020-08-20 20:34:59 +02:00 |
controller.rs
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UI fixes, assets update
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2020-08-12 18:10:18 +00:00 |
error.rs
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Suppressed all existing clippy warnings in preparation for fixes as part of #587
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2020-06-10 22:01:42 +01:00 |
i18n.rs
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add a translation test that verifys that all language RON files are parseable (without any git involved)
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2020-08-07 21:31:34 +02:00 |
key_state.rs
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readd sneak
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2020-08-08 13:47:32 -04:00 |
lib.rs
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(See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf
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2020-08-20 20:34:59 +02:00 |
logging.rs
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switch log behavior for env variable and removed gfx spam by default
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2020-06-22 16:49:40 +02:00 |
main.rs
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Fix cut off chat
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2020-07-18 21:56:45 +00:00 |
meta.rs
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switch to tracing stlye and enhance logs with usefull information
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2020-06-22 09:53:15 +02:00 |
profile.rs
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updated dependencies and fixed stuff
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2020-07-07 09:43:49 +02:00 |
run.rs
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(See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf
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2020-08-20 20:34:59 +02:00 |
session.rs
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fix tooltips in char selection, more balancing
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2020-08-21 19:36:19 +02:00 |
settings.rs
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(See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf
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2020-08-20 20:34:59 +02:00 |
singleplayer.rs
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fix #690
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2020-08-13 10:41:34 +02:00 |
window.rs
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(See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf
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2020-08-20 20:34:59 +02:00 |