veloren/assets/voxygen/i18n/en/main.ron
Marcel Märtens 728bff610b Allow HTTP auth servers again.
only `localhost` are allowed in a release build.
 when debug assertions are on, others are also allowed.

This change undoes the changes to the settings, so compared to master, there is no effect
2021-03-11 17:24:52 +01:00

70 lines
3.2 KiB
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/// WARNING: Localization files shall be saved in UTF-8 format without BOM
/// Localization for "global" English
(
string_map: {
/// Start Main screen section
"main.username": "Username",
"main.server": "Server",
"main.password": "Password",
"main.connecting": "Connecting",
"main.creating_world": "Creating world",
"main.tip": "Tip:",
// Welcome notice that appears the first time Veloren is started
"main.notice": r#"Welcome to the alpha version of Veloren!
Before you dive into the fun, please keep a few things in mind:
- This is a very early alpha. Expect bugs, extremely unfinished gameplay, unpolished mechanics, and missing features.
- If you have constructive feedback or bug reports, you can contact us via Reddit, GitLab, or our community Discord server.
- Veloren is licensed under the GPL 3 open-source licence. That means you're free to play, modify, and redistribute the game however
you wish (provided derived work is also under GPL 3).
- Veloren is a non-profit community project, and everybody working on it is a volunteer.
If you like what you see, you're welcome to join the development or art teams!
Thanks for taking the time to read this notice, we hope you enjoy the game!
~ The Veloren Devs"#,
// Login process description
"main.login_process": r#"Information on the Login Process:
Please note that you now need an account
to play on auth-enabled servers.
You can create an account over at
https://veloren.net/account/."#,
"main.login.server_not_found": "Server not found",
"main.login.authentication_error": "Auth error on server",
"main.login.failed_auth_server_url_invalid": "Failed to connect to auth server",
"main.login.insecure_auth_scheme": "The auth Scheme HTTP is NOT supported. It's insecure! For development purposes, HTTP is allowed for 'localhost' or debug builds",
"main.login.server_full": "Server is full",
"main.login.untrusted_auth_server": "Auth server not trusted",
"main.login.outdated_client_or_server": "ServerWentMad: Probably versions are incompatible, check for updates.",
"main.login.timeout": "Timeout: Server did not respond in time. (Overloaded or network issues).",
"main.login.server_shut_down": "Server shut down",
"main.login.already_logged_in": "You are already logged into the server.",
"main.login.network_error": "Network error",
"main.login.network_wrong_version": "The server is running a different version than you are. Check your version and update your game.",
"main.login.failed_sending_request": "Request to Auth server failed",
"main.login.invalid_character": "The selected character is invalid",
"main.login.client_crashed": "Client crashed",
"main.login.not_on_whitelist": "You need a Whitelist entry by an Admin to join",
"main.login.banned": "You have been banned with the following reason",
"main.login.kicked": "You have been kicked with the following reason",
"main.login.select_language": "Select a language",
"main.servers.select_server": "Select a server",
/// End Main screen section
},
vector_map: {
}
)