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115 lines
4.7 KiB
Rust
115 lines
4.7 KiB
Rust
use std::path::PathBuf;
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use tracing::warn;
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const VELOREN_USERDATA_ENV: &str = "VELOREN_USERDATA";
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// TODO: consider expanding this to a general install strategy variable that is
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// also used for finding assets
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// TODO: Ensure there are no NUL (\0) characters in userdata_dir (possible on
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// MacOS but not Windows or Linux) as SQLite requires the database path does not
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// include this character.
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/// # `VELOREN_USERDATA_STRATEGY` environment variable
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/// Read during compilation
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/// Useful to set when compiling for distribution
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/// "system" => system specific project data directory
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/// "executable" => <executable dir>/userdata
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/// Note: case insensitive
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/// Determines common user data directory used by veloren frontends
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/// The first specified in this list is used
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/// 1. The VELOREN_USERDATA environment variable
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/// 2. The VELOREN_USERDATA_STRATEGY environment variable
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/// 3. The CARGO_MANIFEST_DIR/userdata or CARGO_MANIFEST_DIR/../userdata
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/// depending on if a workspace if being used
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pub fn userdata_dir(workspace: bool, strategy: Option<&str>, manifest_dir: &str) -> PathBuf {
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// 1. The VELOREN_USERDATA environment variable
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std::env::var_os(VELOREN_USERDATA_ENV)
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.map(PathBuf::from)
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// 2. The VELOREN_USERDATA_STRATEGY environment variable
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.or_else(|| match strategy {
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// "system" => system specific project data directory
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Some(s) if s.eq_ignore_ascii_case("system") => Some(directories_next::ProjectDirs::from("net", "veloren", "veloren")
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.expect("System's $HOME directory path not found!")
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.data_dir()
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.join("userdata")
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),
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// "executable" => <executable dir>/userdata
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Some(s) if s.eq_ignore_ascii_case("executable") => {
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let mut path = std::env::current_exe()
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.expect("Failed to retrieve executable path!");
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path.pop();
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path.push("userdata");
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Some(path)
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},
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Some(s) => {
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warn!(
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"Compiled with an invalid VELOREN_USERDATA_STRATEGY: \"{}\". \
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Valid values are unset, \"system\", and \"executable\". \
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Falling back to unset case.",
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s,
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);
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None
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},
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_ => None,
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})
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// 3. The CARGO_MANIFEST_DIR/userdata or CARGO_MANIFEST_DIR/../userdata depending on if a
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// workspace if being used
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.unwrap_or_else(|| {
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let mut path = PathBuf::from(manifest_dir);
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if workspace {
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path.pop();
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}
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let exe_path = std::env::current_exe()
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.expect("Failed to retrieve executable path!");
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// If this path exists
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// and the binary path is prefixed by this path
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// put the userdata folder there
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if path.exists() && exe_path.starts_with(&path) {
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path.push("userdata");
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path
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} else {
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// otherwise warn and fallback to the executable strategy
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let project_path = path;
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let mut path = exe_path;
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path.pop();
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path.push("userdata");
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warn!(
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"This binary is outside the project folder where it was compiled ({}) \
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and was not compiled with VELOREN_USERDATA_STRATEGY set to \"system\" or \"executable\". \
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Falling back the to the \"executable\" strategy (the userdata folder will be placed in the \
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same folder as the executable: {}) \n\
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NOTE: You can manually select a userdata folder (overriding this automatic selection) by \
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setting the environment variable {} to the desired directory before running. \n\
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NOTE: If you have not moved the executable this can occur when using a custom cargo \
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target-dir that is not inside the project folder.",
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project_path.display(),
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path.display(),
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VELOREN_USERDATA_ENV,
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);
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path
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}
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})
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}
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#[macro_export]
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macro_rules! userdata_dir_workspace {
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() => {
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$crate::userdata_dir::userdata_dir(
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true,
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option_env!("VELOREN_USERDATA_STRATEGY"),
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env!("CARGO_MANIFEST_DIR"),
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)
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};
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}
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#[macro_export]
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macro_rules! userdata_dir_no_workspace {
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() => {
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$crate::userdata_dir::userdata_dir(
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false,
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option_env!("VELOREN_USERDATA_STRATEGY"),
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env!("CARGO_MANIFEST_DIR"),
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)
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};
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}
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