veloren/common/systems/src
2021-12-23 13:04:24 +01:00
..
aura.rs Interactable campfires 2021-10-05 00:55:29 +00:00
beam.rs EXP on kill is now shared between damage contributors. A "damage contributor" is either an individual entity, or a group - depending if the attacker is in a group. This means that not only does the "killing blow" no longer get 100% of EXP, but multiple groups and individuals all receive their fair share of EXP on death (assuming they are still within range of the entity when it dies). 2021-11-13 20:46:45 +00:00
buff.rs update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00
character_behavior.rs update toolchain to nightly-2021-11-24 2021-11-24 10:09:22 +01:00
controller.rs Addressed further review. 2021-11-11 22:37:37 -05:00
interpolation.rs Revert "Merge branch 'revert-b10718c5' into 'master'" 2021-04-21 17:10:13 +00:00
lib.rs update toolchain to nightly-2021-09-24 2021-09-24 23:18:07 +02:00
melee.rs EXP on kill is now shared between damage contributors. A "damage contributor" is either an individual entity, or a group - depending if the attacker is in a group. This means that not only does the "killing blow" no longer get 100% of EXP, but multiple groups and individuals all receive their fair share of EXP on death (assuming they are still within range of the entity when it dies). 2021-11-13 20:46:45 +00:00
mount.rs #918 remove usages of .restrict_mut() from mount.rs and stats.rs 2021-07-27 22:22:39 +02:00
phys.rs update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00
projectile.rs EXP on kill is now shared between damage contributors. A "damage contributor" is either an individual entity, or a group - depending if the attacker is in a group. This means that not only does the "killing blow" no longer get 100% of EXP, but multiple groups and individuals all receive their fair share of EXP on death (assuming they are still within range of the entity when it dies). 2021-11-13 20:46:45 +00:00
shockwave.rs EXP on kill is now shared between damage contributors. A "damage contributor" is either an individual entity, or a group - depending if the attacker is in a group. This means that not only does the "killing blow" no longer get 100% of EXP, but multiple groups and individuals all receive their fair share of EXP on death (assuming they are still within range of the entity when it dies). 2021-11-13 20:46:45 +00:00
stats.rs EXP on kill is now shared between damage contributors. A "damage contributor" is either an individual entity, or a group - depending if the attacker is in a group. This means that not only does the "killing blow" no longer get 100% of EXP, but multiple groups and individuals all receive their fair share of EXP on death (assuming they are still within range of the entity when it dies). 2021-11-13 20:46:45 +00:00