veloren/voxygen/src
2020-08-21 19:36:16 +02:00
..
anim (See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf 2020-08-20 20:34:59 +02:00
audio (See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf 2020-08-20 20:34:59 +02:00
ecs point to github specs to access PairedStorage type, fix Loadout sync spam 2020-07-06 01:56:02 -04:00
hud agent changes, sprite spawning changes, alignment changes 2020-08-21 19:36:16 +02:00
menu (See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf 2020-08-20 20:34:59 +02:00
mesh (See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf 2020-08-20 20:34:59 +02:00
render Centred particle meshes correctly 2020-08-20 22:34:58 +01:00
scene Added particle explanation, more efficient particle pushing 2020-08-21 09:53:09 +01:00
ui (See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf 2020-08-20 20:34:59 +02:00
controller.rs UI fixes, assets update 2020-08-12 18:10:18 +00:00
error.rs Suppressed all existing clippy warnings in preparation for fixes as part of #587 2020-06-10 22:01:42 +01:00
i18n.rs add a translation test that verifys that all language RON files are parseable (without any git involved) 2020-08-07 21:31:34 +02:00
key_state.rs readd sneak 2020-08-08 13:47:32 -04:00
lib.rs (See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf 2020-08-20 20:34:59 +02:00
logging.rs switch log behavior for env variable and removed gfx spam by default 2020-06-22 16:49:40 +02:00
main.rs Fix cut off chat 2020-07-18 21:56:45 +00:00
meta.rs switch to tracing stlye and enhance logs with usefull information 2020-06-22 09:53:15 +02:00
profile.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
run.rs (See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf 2020-08-20 20:34:59 +02:00
session.rs sprite spawning rules 2020-08-21 19:36:16 +02:00
settings.rs (See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf 2020-08-20 20:34:59 +02:00
singleplayer.rs fix #690 2020-08-13 10:41:34 +02:00
window.rs (See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf 2020-08-20 20:34:59 +02:00