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b40a14ae62
Insert RecipeBook into ECS Add recipe command Fully functional recipes Recipe items Update item_image_manifest.ron scroll item image/drop model Colored recipe vox models Reset recipes command Move RecipeBook into Inventory Persistence for recipe book Recipe book migration Recipe items can now be dynamically generated from the recipe book Removed recipe items and recipe item generation bin Fix rebase Made recipes available in world Fix rebase Default recipes to manifest Recipes now have prices in economy. Changed recipes to go into kind before reaching item visual manifests. Default recipes automatically added to recipe book on character load. Loot table rebalancing Addressed balance feedback MR review feedback Recipes are now unlocked in groups Modular weapon component recipes now require learning recipes Metal weapon recipes now also teach how to craft their requisite ingots Added test for all recipes being valid
18 lines
678 B
Rust
18 lines
678 B
Rust
// Loot table that exists purely for price rationalisation
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//
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// This loot table should be marked as sellable.
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//
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// Please keep it sorted by rarity so it's easier to reason about things
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[
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// Recipes
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(1.0, Item("common.items.recipes.food")),
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(1.0, Item("common.items.recipes.utility")),
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(1.0, Item("common.items.recipes.equipment.basic")),
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(1.0, Item("common.items.recipes.potions")),
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(1.0, Item("common.items.recipes.armor.iron")),
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(1.0, Item("common.items.recipes.armor.woolen")),
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(1.0, Item("common.items.recipes.armor.leather")),
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(1.0, Item("common.items.recipes.weapons.iron")),
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(1.0, Item("common.items.recipes.weapons.bamboo")),
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]
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