mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
342 lines
11 KiB
Rust
342 lines
11 KiB
Rust
use atomicwrites::{AtomicFile, OverwriteBehavior};
|
|
use common::{
|
|
terrain::{Block, TerrainChunk},
|
|
vol::{RectRasterableVol, WriteVol},
|
|
};
|
|
use hashbrown::HashMap;
|
|
use serde::{de::DeserializeOwned, Deserialize, Serialize};
|
|
use std::{
|
|
any::{type_name, Any},
|
|
fs::File,
|
|
io::{self, Read as _, Write as _},
|
|
path::PathBuf,
|
|
};
|
|
use tracing::{debug, error, info, warn};
|
|
use vek::*;
|
|
|
|
pub struct TerrainPersistence {
|
|
path: PathBuf,
|
|
chunks: HashMap<Vec2<i32>, Chunk>,
|
|
}
|
|
|
|
impl TerrainPersistence {
|
|
/// Create a new terrain persistence system using the given data directory.
|
|
///
|
|
/// If the `VELOREN_TERRAIN` environment variable is set, this will be used
|
|
/// as the persistence directory instead.
|
|
pub fn new(mut data_dir: PathBuf) -> Self {
|
|
let path = std::env::var("VELOREN_TERRAIN")
|
|
.map(PathBuf::from)
|
|
.unwrap_or_else(|_| {
|
|
data_dir.push("terrain");
|
|
data_dir
|
|
});
|
|
|
|
std::fs::create_dir_all(&path).expect("Failed to create terrain persistence directory");
|
|
|
|
info!("Using {:?} as the terrain persistence path", path);
|
|
|
|
Self {
|
|
path,
|
|
chunks: HashMap::default(),
|
|
}
|
|
}
|
|
|
|
/// Apply persistence changes to a newly generated chunk.
|
|
pub fn apply_changes(&mut self, key: Vec2<i32>, terrain_chunk: &mut TerrainChunk) {
|
|
let chunk = self.load_chunk(key);
|
|
|
|
let mut resets = Vec::new();
|
|
for (rpos, new_block) in chunk.blocks() {
|
|
if let Err(e) = terrain_chunk.map(rpos, |block| {
|
|
if block == new_block {
|
|
resets.push(rpos);
|
|
}
|
|
new_block
|
|
}) {
|
|
warn!(
|
|
"Could not set block in chunk {:?} with position {:?} (out of bounds?): {:?}",
|
|
key, rpos, e
|
|
);
|
|
}
|
|
}
|
|
|
|
// Reset any unchanged blocks (this is an optimisation only)
|
|
for rpos in resets {
|
|
chunk.reset_block(rpos);
|
|
}
|
|
}
|
|
|
|
/// Maintain terrain persistence (writing changes changes back to
|
|
/// filesystem, etc.)
|
|
pub fn maintain(&mut self) {
|
|
// Currently, this does nothing because filesystem writeback occurs on
|
|
// chunk unload However, this is not a particularly reliable
|
|
// mechanism (it doesn't survive power loss, say). Later, a more
|
|
// reliable strategy should be implemented here.
|
|
}
|
|
|
|
fn path_for(&self, key: Vec2<i32>) -> PathBuf {
|
|
let mut path = self.path.clone();
|
|
path.push(format!("chunk_{}_{}.dat", key.x, key.y));
|
|
path
|
|
}
|
|
|
|
fn load_chunk(&mut self, key: Vec2<i32>) -> &mut Chunk {
|
|
let path = self.path_for(key);
|
|
self.chunks.entry(key).or_insert_with(|| {
|
|
File::open(&path)
|
|
.ok()
|
|
.map(|f| {
|
|
let bytes = match io::BufReader::new(f).bytes().collect::<Result<Vec<_>, _>>() {
|
|
Ok(bytes) => bytes,
|
|
Err(err) => {
|
|
error!(
|
|
"Failed to read data for chunk {:?} from file: {:?}",
|
|
key, err
|
|
);
|
|
return Chunk::default();
|
|
},
|
|
};
|
|
match Chunk::deserialize_from(io::Cursor::new(bytes)) {
|
|
Some(chunk) => chunk,
|
|
None => {
|
|
// Find an untaken name for a backup
|
|
let mut backup_path = path.clone();
|
|
backup_path.set_extension("dat_backup_0");
|
|
let mut i = 1;
|
|
while backup_path.exists() {
|
|
backup_path.set_extension(format!("dat_backup_{}", i));
|
|
i += 1;
|
|
}
|
|
|
|
error!(
|
|
"Failed to load chunk {:?}, moving possibly corrupt (or too new) \
|
|
data to {:?} for you to repair.",
|
|
key, backup_path
|
|
);
|
|
if let Err(err) = std::fs::rename(path, backup_path) {
|
|
error!("Failed to rename invalid chunk file: {:?}", err);
|
|
}
|
|
Chunk::default()
|
|
},
|
|
}
|
|
})
|
|
.unwrap_or_default()
|
|
})
|
|
}
|
|
|
|
pub fn unload_chunk(&mut self, key: Vec2<i32>) {
|
|
if let Some(chunk) = self.chunks.remove(&key) {
|
|
// No need to write if no blocks have ever been written
|
|
if chunk.blocks.is_empty() {
|
|
return;
|
|
}
|
|
|
|
let bytes = match bincode::serialize::<version::Current>(&chunk.prepare_raw()) {
|
|
Err(err) => {
|
|
error!("Failed to serialize chunk data: {:?}", err);
|
|
return;
|
|
},
|
|
Ok(bytes) => bytes,
|
|
};
|
|
|
|
let atomic_file =
|
|
AtomicFile::new(self.path_for(key), OverwriteBehavior::AllowOverwrite);
|
|
if let Err(err) = atomic_file.write(|file| file.write_all(&bytes)) {
|
|
error!("Failed to write chunk data to file: {:?}", err);
|
|
}
|
|
}
|
|
}
|
|
|
|
pub fn unload_all(&mut self) {
|
|
for key in self.chunks.keys().copied().collect::<Vec<_>>() {
|
|
self.unload_chunk(key);
|
|
}
|
|
}
|
|
|
|
pub fn set_block(&mut self, pos: Vec3<i32>, block: Block) {
|
|
let key = pos
|
|
.xy()
|
|
.map2(TerrainChunk::RECT_SIZE, |e, sz| e.div_euclid(sz as i32));
|
|
self.load_chunk(key)
|
|
.blocks
|
|
.insert(pos - key * TerrainChunk::RECT_SIZE.map(|e| e as i32), block);
|
|
}
|
|
}
|
|
|
|
impl Drop for TerrainPersistence {
|
|
fn drop(&mut self) { self.unload_all(); }
|
|
}
|
|
|
|
#[derive(Default, Serialize, Deserialize)]
|
|
pub struct Chunk {
|
|
blocks: HashMap<Vec3<i32>, Block>,
|
|
}
|
|
|
|
impl Chunk {
|
|
fn deserialize_from<R: io::Read + Clone>(reader: R) -> Option<Self> {
|
|
version::try_load(reader)
|
|
}
|
|
|
|
fn prepare_raw(self) -> version::Current { self.into() }
|
|
|
|
fn blocks(&self) -> impl Iterator<Item = (Vec3<i32>, Block)> + '_ {
|
|
self.blocks.iter().map(|(k, b)| (*k, *b))
|
|
}
|
|
|
|
fn reset_block(&mut self, rpos: Vec3<i32>) { self.blocks.remove(&rpos); }
|
|
}
|
|
|
|
/// # Adding a new chunk format version
|
|
///
|
|
/// Chunk formats are designed to be backwards-compatible when loading, but are
|
|
/// not required to be backwards-compatible when saving (i.e: we must always be
|
|
/// able to load old formats, but we're not required to save old formats because
|
|
/// newer formats might contain richer information that is incompatible with an
|
|
/// older format).
|
|
///
|
|
/// The steps for doing this are as follows:
|
|
///
|
|
/// 1. Create a new 'raw format' type that implements [`Serialize`] and
|
|
/// `Deserialize`]. Make sure to add a version field. If in doubt, copy the last
|
|
/// raw format and increment the version number wherever it appears. Don't
|
|
/// forget to increment the version number in the `serde(deserialize_with =
|
|
/// ...}` attribute! Conventionally, these types are named `V{N}` where `{N}` is
|
|
/// the number succeeding the previous raw format type.
|
|
///
|
|
/// 2. Add an implementation of `From<{YourRawFormat}>` for `Chunk`. As before,
|
|
/// see previous versions if in doubt.
|
|
///
|
|
/// 3. Change the type of [`version::Current`] to your new raw format type.
|
|
///
|
|
/// 4. Add an entry for your raw format at the top of the array in
|
|
/// [`version::loaders`].
|
|
///
|
|
/// 5. Remove the `Serialize` implementation from the previous raw format type:
|
|
/// we don't need it any longer!
|
|
mod version {
|
|
use super::*;
|
|
|
|
/// The newest supported raw format type. This should be changed every time
|
|
/// a new raw format is added.
|
|
// Step [3]
|
|
pub type Current = V3;
|
|
|
|
type LoadChunkFn<R> = fn(R) -> Result<Chunk, (&'static str, bincode::Error)>;
|
|
fn loaders<'a, R: io::Read + Clone>() -> &'a [LoadChunkFn<R>] {
|
|
// Step [4]
|
|
&[load_raw::<V3, _>, load_raw::<V2, _>, load_raw::<V1, _>]
|
|
}
|
|
|
|
// Convert back to current
|
|
|
|
impl From<Chunk> for Current {
|
|
fn from(chunk: Chunk) -> Self {
|
|
Self {
|
|
version: version_magic(3),
|
|
blocks: chunk
|
|
.blocks
|
|
.into_iter()
|
|
.map(|(pos, b)| (pos.x as u8, pos.y as u8, pos.z as i16, b.to_u32()))
|
|
.collect(),
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Version 3 of the raw chunk format.
|
|
#[derive(Serialize, Deserialize)]
|
|
pub struct V3 {
|
|
#[serde(deserialize_with = "version::<_, 3>")]
|
|
pub version: u64,
|
|
pub blocks: Vec<(u8, u8, i16, u32)>,
|
|
}
|
|
|
|
impl From<V3> for Chunk {
|
|
fn from(v3: V3) -> Self {
|
|
Self {
|
|
blocks: v3
|
|
.blocks
|
|
.into_iter()
|
|
.map(|(x, y, z, b)| {
|
|
(
|
|
Vec3::new(x as i32, y as i32, z as i32),
|
|
Block::from_u32(b).unwrap_or_else(Block::empty),
|
|
)
|
|
})
|
|
.collect(),
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Version 2 of the raw chunk format.
|
|
#[derive(Deserialize)]
|
|
pub struct V2 {
|
|
#[serde(deserialize_with = "version::<_, 2>")]
|
|
pub version: u64,
|
|
pub blocks: Vec<(u8, u8, i16, Block)>,
|
|
}
|
|
|
|
impl From<V2> for Chunk {
|
|
fn from(v2: V2) -> Self {
|
|
Self {
|
|
blocks: v2
|
|
.blocks
|
|
.into_iter()
|
|
.map(|(x, y, z, b)| (Vec3::new(x as i32, y as i32, z as i32), b))
|
|
.collect(),
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Version 1 of the raw chunk format.
|
|
#[derive(Deserialize)]
|
|
pub struct V1 {
|
|
pub blocks: HashMap<Vec3<i32>, Block>,
|
|
}
|
|
|
|
impl From<V1> for Chunk {
|
|
fn from(v1: V1) -> Self { Self { blocks: v1.blocks } }
|
|
}
|
|
|
|
// Utility things
|
|
|
|
fn version_magic(n: u16) -> u64 { (n as u64) | (0x3352ACEEA789 << 16) }
|
|
|
|
fn version<'de, D: serde::Deserializer<'de>, const V: u16>(de: D) -> Result<u64, D::Error> {
|
|
u64::deserialize(de).and_then(|x| {
|
|
if x == version_magic(V) {
|
|
Ok(x)
|
|
} else {
|
|
Err(serde::de::Error::invalid_value(
|
|
serde::de::Unexpected::Unsigned(x),
|
|
&"incorrect magic/version bytes",
|
|
))
|
|
}
|
|
})
|
|
}
|
|
|
|
fn load_raw<RawChunk: Any + Into<Chunk> + DeserializeOwned, R: io::Read + Clone>(
|
|
reader: R,
|
|
) -> Result<Chunk, (&'static str, bincode::Error)> {
|
|
bincode::deserialize_from::<_, RawChunk>(reader)
|
|
.map(Into::into)
|
|
.map_err(|e| (type_name::<RawChunk>(), e))
|
|
}
|
|
|
|
pub fn try_load<R: io::Read + Clone>(reader: R) -> Option<Chunk> {
|
|
loaders()
|
|
.iter()
|
|
.find_map(|load_raw| match load_raw(reader.clone()) {
|
|
Ok(chunk) => Some(chunk),
|
|
Err((raw_name, e)) => {
|
|
debug!(
|
|
"Attempt to load chunk with raw format `{}` failed: {:?}",
|
|
raw_name, e
|
|
);
|
|
None
|
|
},
|
|
})
|
|
}
|
|
}
|