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293 lines
10 KiB
Rust
293 lines
10 KiB
Rust
pub mod alpha;
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pub mod breathe;
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pub mod dash;
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pub mod feed;
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pub mod fly;
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pub mod idle;
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pub mod run;
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pub mod shockwave;
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pub mod shoot;
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pub mod stunned;
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pub mod summon;
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pub mod swim;
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// Reexports
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pub use self::{
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alpha::AlphaAnimation, breathe::BreatheAnimation, dash::DashAnimation, feed::FeedAnimation,
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fly::FlyAnimation, idle::IdleAnimation, run::RunAnimation, shockwave::ShockwaveAnimation,
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shoot::ShootAnimation, stunned::StunnedAnimation, summon::SummonAnimation, swim::SwimAnimation,
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};
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use super::{make_bone, vek::*, FigureBoneData, Offsets, Skeleton};
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use common::comp::{self};
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use core::convert::TryFrom;
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pub type Body = comp::bird_medium::Body;
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skeleton_impls!(struct BirdMediumSkeleton {
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+ head,
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+ chest,
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+ tail,
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+ wing_in_l,
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+ wing_in_r,
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+ wing_out_l,
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+ wing_out_r,
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+ leg_l,
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+ leg_r,
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});
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impl Skeleton for BirdMediumSkeleton {
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type Attr = SkeletonAttr;
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type Body = Body;
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const BONE_COUNT: usize = 9;
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#[cfg(feature = "use-dyn-lib")]
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const COMPUTE_FN: &'static [u8] = b"bird_medium_compute_mats\0";
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#[cfg_attr(feature = "be-dyn-lib", export_name = "bird_medium_compute_mats")]
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fn compute_matrices_inner(
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&self,
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base_mat: Mat4<f32>,
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buf: &mut [FigureBoneData; super::MAX_BONE_COUNT],
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body: Self::Body,
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) -> Offsets {
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let base_mat = base_mat * Mat4::scaling_3d(SkeletonAttr::from(&body).scaler / 8.0);
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let chest_mat = base_mat * Mat4::<f32>::from(self.chest);
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let head_mat = chest_mat * Mat4::<f32>::from(self.head);
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let tail_mat = chest_mat * Mat4::<f32>::from(self.tail);
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let wing_in_l_mat = chest_mat * Mat4::<f32>::from(self.wing_in_l);
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let wing_in_r_mat = chest_mat * Mat4::<f32>::from(self.wing_in_r);
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let wing_out_l_mat = wing_in_l_mat * Mat4::<f32>::from(self.wing_out_l);
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let wing_out_r_mat = wing_in_r_mat * Mat4::<f32>::from(self.wing_out_r);
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let leg_l_mat = base_mat * Mat4::<f32>::from(self.leg_l);
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let leg_r_mat = base_mat * Mat4::<f32>::from(self.leg_r);
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*(<&mut [_; Self::BONE_COUNT]>::try_from(&mut buf[0..Self::BONE_COUNT]).unwrap()) = [
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make_bone(head_mat),
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make_bone(chest_mat),
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make_bone(tail_mat),
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make_bone(wing_in_l_mat),
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make_bone(wing_in_r_mat),
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make_bone(wing_out_l_mat),
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make_bone(wing_out_r_mat),
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make_bone(leg_l_mat),
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make_bone(leg_r_mat),
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];
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use common::comp::body::bird_medium::Species::*;
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Offsets {
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lantern: None,
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viewpoint: match body.species {
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Bat => Some((head_mat * Vec4::new(0.0, 5.0, -4.0, 1.0)).xyz()),
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_ => Some((head_mat * Vec4::new(0.0, 3.0, 2.0, 1.0)).xyz()),
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},
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// TODO: see quadruped_medium for how to animate this
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mount_bone: Transform {
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position: comp::Body::BirdMedium(body)
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.mount_offset()
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.into_tuple()
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.into(),
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..Default::default()
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},
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primary_trail_mat: None,
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secondary_trail_mat: None,
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}
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}
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}
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pub struct SkeletonAttr {
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head: (f32, f32),
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chest: (f32, f32),
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tail: (f32, f32),
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wing_in: (f32, f32, f32),
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wing_out: (f32, f32, f32),
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leg: (f32, f32, f32),
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scaler: f32,
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feed: f32,
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}
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impl<'a> TryFrom<&'a comp::Body> for SkeletonAttr {
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type Error = ();
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fn try_from(body: &'a comp::Body) -> Result<Self, Self::Error> {
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match body {
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comp::Body::BirdMedium(body) => Ok(SkeletonAttr::from(body)),
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_ => Err(()),
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}
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}
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}
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impl Default for SkeletonAttr {
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fn default() -> Self {
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Self {
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chest: (0.0, 0.0),
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head: (0.0, 0.0),
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tail: (0.0, 0.0),
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wing_in: (0.0, 0.0, 0.0),
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wing_out: (0.0, 0.0, 0.0),
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leg: (0.0, 0.0, 0.0),
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scaler: 0.0,
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feed: 0.0,
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}
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}
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}
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impl<'a> From<&'a Body> for SkeletonAttr {
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fn from(body: &'a Body) -> Self {
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use comp::bird_medium::{BodyType::*, Species::*};
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Self {
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chest: match (body.species, body.body_type) {
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(SnowyOwl, _) => (0.0, 4.5),
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(HornedOwl, _) => (0.0, 4.5),
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(Duck, _) => (0.0, 4.0),
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(Cockatiel, _) => (0.0, 4.0),
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(Chicken, Male) => (0.0, 5.5),
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(Chicken, Female) => (0.0, 5.5),
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(Bat, _) => (0.0, 7.0),
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(Penguin, _) => (0.0, 7.0),
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(Goose, _) => (0.0, 6.5),
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(Peacock, _) => (0.0, 7.5),
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(Eagle, _) => (0.0, 6.0),
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(Parrot, _) => (0.0, 5.0),
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(Crow, _) => (0.0, 4.0),
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(Dodo, _) => (0.0, 6.0),
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(Parakeet, _) => (0.0, 3.5),
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(Puffin, _) => (0.0, 6.0),
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(Toucan, _) => (0.0, 5.0),
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},
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head: match (body.species, body.body_type) {
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(SnowyOwl, _) => (3.5, 5.0),
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(HornedOwl, _) => (3.5, 5.0),
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(Duck, _) => (2.0, 5.5),
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(Cockatiel, _) => (3.0, 5.5),
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(Chicken, Male) => (3.0, 4.5),
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(Chicken, Female) => (3.0, 6.0),
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(Bat, _) => (2.5, 5.0),
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(Penguin, _) => (1.5, 6.0),
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(Goose, _) => (5.0, 4.0),
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(Peacock, _) => (3.0, 5.0),
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(Eagle, _) => (4.5, 5.0),
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(Parrot, _) => (1.5, 4.5),
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(Crow, _) => (4.5, 4.0),
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(Dodo, _) => (3.5, 4.5),
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(Parakeet, _) => (2.0, 4.0),
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(Puffin, _) => (3.5, 5.5),
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(Toucan, _) => (2.5, 4.5),
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},
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tail: match (body.species, body.body_type) {
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(SnowyOwl, _) => (-6.0, -2.0),
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(HornedOwl, _) => (-6.0, -2.0),
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(Duck, _) => (-5.0, 1.0),
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(Cockatiel, _) => (-3.0, -0.5),
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(Chicken, Male) => (-7.5, 3.5),
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(Chicken, Female) => (-4.5, 3.0),
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(Bat, _) => (-8.0, -4.0),
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(Penguin, _) => (-3.0, -4.0),
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(Goose, _) => (-4.0, 3.0),
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(Peacock, _) => (-5.5, 1.0),
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(Eagle, _) => (-6.0, -2.0),
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(Parrot, _) => (-6.0, 0.0),
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(Crow, _) => (-5.0, -1.5),
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(Dodo, _) => (-7.5, -0.5),
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(Parakeet, _) => (-5.0, -1.0),
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(Puffin, _) => (-7.0, -2.0),
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(Toucan, _) => (-6.0, 0.0),
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},
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wing_in: match (body.species, body.body_type) {
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(SnowyOwl, _) => (2.5, 1.0, 1.5),
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(HornedOwl, _) => (2.5, 1.0, 1.5),
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(Duck, _) => (2.5, 0.5, 1.0),
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(Cockatiel, _) => (1.5, 0.5, 1.0),
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(Chicken, Male) => (2.0, 1.0, 1.0),
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(Chicken, Female) => (2.0, 1.5, 1.0),
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(Bat, _) => (2.0, 2.0, -2.0),
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(Penguin, _) => (3.0, 0.5, 1.0),
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(Goose, _) => (2.5, 1.0, 2.0),
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(Peacock, _) => (2.0, 1.0, 1.0),
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(Eagle, _) => (3.0, 1.5, 1.0),
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(Parrot, _) => (2.0, 0.5, 0.0),
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(Crow, _) => (2.0, 0.5, 1.0),
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(Dodo, _) => (3.0, -1.0, 1.0),
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(Parakeet, _) => (1.0, 0.5, 0.0),
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(Puffin, _) => (2.0, 0.0, 1.0),
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(Toucan, _) => (2.0, 0.5, 0.0),
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},
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wing_out: match (body.species, body.body_type) {
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(SnowyOwl, _) => (4.5, 3.5, 1.0),
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(HornedOwl, _) => (4.5, 3.5, 1.0),
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(Duck, _) => (3.0, 2.0, 0.5),
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(Cockatiel, _) => (3.0, 2.0, 0.5),
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(Chicken, Male) => (3.0, 2.0, 0.5),
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(Chicken, Female) => (3.0, 2.0, 0.5),
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(Bat, _) => (5.0, 3.0, 0.0),
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(Penguin, _) => (3.0, 2.5, 0.5),
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(Goose, _) => (4.0, 3.0, 0.5),
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(Peacock, _) => (5.0, 3.0, 0.5),
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(Eagle, _) => (8.0, 4.5, 0.5),
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(Parrot, _) => (5.0, 3.0, 0.5),
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(Crow, _) => (5.0, 3.0, 0.5),
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(Dodo, _) => (3.0, 3.0, 0.5),
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(Parakeet, _) => (3.0, 0.0, 0.5),
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(Puffin, _) => (5.0, 3.0, 0.5),
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(Toucan, _) => (5.0, 3.0, 0.5),
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},
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leg: match (body.species, body.body_type) {
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(SnowyOwl, _) => (1.5, -2.5, 4.8),
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(HornedOwl, _) => (1.5, -2.5, 4.8),
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(Duck, _) => (1.5, 0.0, 3.0),
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(Cockatiel, _) => (1.0, -1.0, 3.0),
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(Chicken, Male) => (1.0, 0.0, 4.4),
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(Chicken, Female) => (1.0, 0.0, 4.4),
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(Bat, _) => (2.5, -1.0, 6.0),
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(Penguin, _) => (1.5, -1.5, 4.5),
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(Goose, _) => (2.0, -2.5, 4.4),
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(Peacock, _) => (2.0, -2.0, 7.0),
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(Eagle, _) => (1.5, -4.0, 4.4),
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(Parrot, _) => (1.5, -1.0, 2.2),
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(Crow, _) => (1.5, -2.5, 2.1),
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(Dodo, _) => (1.5, -3.0, 3.0),
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(Parakeet, _) => (1.0, -2.0, 1.3),
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(Puffin, _) => (1.5, -2.2, 2.5),
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(Toucan, _) => (1.5, -3.0, 2.3),
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},
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scaler: match (body.species, body.body_type) {
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(SnowyOwl, _) => 0.75,
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(HornedOwl, _) => 0.75,
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(Duck, _) => 0.75,
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(Cockatiel, _) => 0.75,
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(Chicken, _) => 0.75,
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(Bat, _) => 0.75,
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(Penguin, _) => 0.75,
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(Goose, _) => 0.75,
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(Peacock, _) => 0.75,
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(Eagle, _) => 0.75,
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(Parrot, _) => 0.75,
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(Crow, _) => 0.75,
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(Dodo, _) => 0.75,
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(Parakeet, _) => 0.75,
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(Puffin, _) => 0.75,
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(Toucan, _) => 0.75,
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},
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feed: match (body.species, body.body_type) {
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(SnowyOwl, _) => -0.65,
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(HornedOwl, _) => -0.65,
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(Duck, _) => -0.55,
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(Cockatiel, _) => -0.60,
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(Chicken, _) => -0.65,
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(Bat, _) => -0.55,
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(Penguin, _) => -0.75,
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(Goose, _) => -0.65,
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(Peacock, _) => -1.2,
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(Eagle, _) => -0.75,
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(Parrot, _) => -0.60,
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(Crow, _) => -0.65,
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(Dodo, _) => -0.65,
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(Parakeet, _) => -0.60,
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(Puffin, _) => -0.75,
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(Toucan, _) => -0.50,
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},
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}
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}
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}
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