antialias
|
Fixed hill colour blending
|
2019-11-19 19:09:22 +00:00 |
fluid-frag
|
Lighting experiments.
|
2020-04-13 00:29:59 +02:00 |
include
|
Lighting experiments.
|
2020-04-13 00:29:59 +02:00 |
test
|
Move shaders, start asset reloading system
|
2019-08-15 23:56:12 -04:00 |
figure-frag.glsl
|
Lighting experiments.
|
2020-04-13 00:29:59 +02:00 |
figure-vert.glsl
|
Lighting experiments.
|
2020-04-13 00:29:59 +02:00 |
lod-terrain-frag.glsl
|
Lighting experiments.
|
2020-04-13 00:29:59 +02:00 |
lod-terrain-vert.glsl
|
Lighting experiments.
|
2020-04-13 00:29:59 +02:00 |
postprocess-frag.glsl
|
Gamma setting now works
|
2020-02-17 00:46:31 +00:00 |
skybox-frag.glsl
|
Combining colors and LOD.
|
2020-04-02 06:49:27 +02:00 |
skybox-vert.glsl
|
Non-linear depth buffer
|
2019-11-20 09:59:27 +00:00 |
sprite-frag.glsl
|
Lighting experiments.
|
2020-04-13 00:29:59 +02:00 |
sprite-vert.glsl
|
Capped LoD dragging
|
2020-02-21 15:04:44 +00:00 |
terrain-frag.glsl
|
Lighting experiments.
|
2020-04-13 00:29:59 +02:00 |
terrain-vert.glsl
|
Lighting experiments.
|
2020-04-13 00:29:59 +02:00 |
ui-frag.glsl
|
Hack to allow minimap rotation.
|
2020-02-06 17:34:32 +00:00 |
ui-vert.glsl
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Hack to allow minimap rotation.
|
2020-02-06 17:34:32 +00:00 |