veloren/common/src/comp/ability.rs
2020-03-15 16:42:09 +01:00

92 lines
2.7 KiB
Rust

use crate::{
comp::{CharacterState, Item, ToolData},
states::*,
};
use specs::{Component, DenseVecStorage, FlaggedStorage, HashMapStorage};
use std::time::Duration;
#[derive(Clone, Copy, Debug, PartialEq, Serialize, Deserialize, Eq, Hash)]
pub enum CharacterAbility {
BasicAttack {
buildup_duration: Duration,
recover_duration: Duration,
base_damage: u32,
},
BasicBlock,
Roll,
ChargeAttack,
TimedCombo {
buildup_duration: Duration,
recover_duration: Duration,
base_damage: u32,
},
}
impl Component for CharacterAbility {
type Storage = DenseVecStorage<Self>;
}
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct ItemConfig {
pub item: Item,
pub primary_ability: Option<CharacterAbility>,
pub secondary_ability: Option<CharacterAbility>,
pub block_ability: Option<CharacterAbility>,
pub dodge_ability: Option<CharacterAbility>,
}
#[derive(Clone, Default, Debug, Serialize, Deserialize)]
pub struct Loadout {
pub active_item: Option<ItemConfig>,
pub second_item: Option<ItemConfig>,
pub shoulder: Option<Item>,
pub chest: Option<Item>,
pub belt: Option<Item>,
pub hand: Option<Item>,
pub pants: Option<Item>,
pub foot: Option<Item>,
}
impl From<CharacterAbility> for CharacterState {
fn from(ability: CharacterAbility) -> Self {
match ability {
CharacterAbility::BasicAttack {
buildup_duration,
recover_duration,
base_damage,
} => CharacterState::BasicAttack(basic_attack::Data {
exhausted: false,
buildup_duration,
recover_duration,
base_damage,
}),
CharacterAbility::BasicBlock { .. } => CharacterState::BasicBlock,
CharacterAbility::Roll { .. } => CharacterState::Roll(roll::Data {
remaining_duration: Duration::from_millis(600),
}),
CharacterAbility::ChargeAttack { .. } => {
CharacterState::ChargeAttack(charge_attack::Data {
remaining_duration: Duration::from_millis(600),
})
},
CharacterAbility::TimedCombo {
buildup_duration,
recover_duration,
base_damage,
} => CharacterState::TimedCombo(timed_combo::Data {
buildup_duration,
recover_duration,
stage: 0,
stage_exhausted: false,
stage_time_active: Duration::default(),
base_damage,
}),
}
}
}
impl Component for Loadout {
type Storage = FlaggedStorage<Self, HashMapStorage<Self>>;
}