veloren/common
Sam 4a5ef6dce3 Poise damage dealt to a target in a stunned state is now no longer universally applied to the target as health damage.
Instead poise damage is only converted to health damage when its source is mitigated crushing damage.
Fixed 'Long Pole' -> 'Longpole'
2022-06-17 21:13:45 -04:00
..
assets Upgrade assets_manager to 0.8.0 and image to 0.24 2022-05-28 23:18:31 +02:00
base Update tracy 2022-05-26 00:04:03 -04:00
benches use criterion groups and fix tracing to much on wgpu 2021-06-03 22:37:17 +02:00
ecs Move Veloren to 2021 edition 2022-01-26 16:46:40 +02:00
frontend economy trace defaults to info 2022-05-29 19:08:39 +02:00
net Add a client-side mutelist 2022-06-14 20:35:01 +00:00
src Poise damage dealt to a target in a stunned state is now no longer universally applied to the target as health damage. 2022-06-17 21:13:45 -04:00
state Introduced loot ownership rules to combat loot stealing by players 2022-05-28 12:06:49 +00:00
systems move the character_state test to the systems crate (where the infrastructure is complete) 2022-06-08 07:47:20 +02:00
build.rs use bg_main.jpg instead of bg_main.png 2021-06-18 20:41:18 +03:00
Cargo.toml switch to upstream vek again 2022-04-28 09:10:55 +02:00