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35 lines
1.7 KiB
Plaintext
35 lines
1.7 KiB
Plaintext
// Loot table that exists purely for price rationalisation
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// Please keep it sorting by rarity so it's easier to reason about things
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[
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// Ores
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(0.03, Item("common.items.mineral.ore.gold")),
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(0.045, Item("common.items.mineral.ore.silver")),
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(0.1, Item("common.items.mineral.ore.bloodstone")),
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(0.2, Item("common.items.mineral.ore.cobalt")),
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(0.25, Item("common.items.mineral.ore.coal")),
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(0.3, Item("common.items.mineral.ore.iron")),
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(0.5, Item("common.items.mineral.ore.velorite")),
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(0.6, Item("common.items.mineral.ore.veloritefrag")),
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(1.5, Item("common.items.mineral.ore.copper")),
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(1.5, Item("common.items.mineral.ore.tin")),
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// Animal Hide
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(0.1, Item("common.items.crafting_ing.leather.rigid_leather")),
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(0.2, Item("common.items.crafting_ing.hide.scales")),
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(0.7, Item("common.items.crafting_ing.hide.tough_hide")),
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(1.0, Item("common.items.crafting_ing.hide.animal_hide")),
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(1.5, Item("common.items.crafting_ing.leather.leather_strips")),
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// Mob Drops
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(0.01, Item("common.items.crafting_ing.animal_misc.phoenix_feather")),
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(0.08, Item("common.items.crafting_ing.animal_misc.large_horn")),
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(0.1, Item("common.items.crafting_ing.animal_misc.icy_fang")),
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(0.15, Item("common.items.crafting_ing.animal_misc.grim_eyeball")),
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(0.15, Item("common.items.crafting_ing.animal_misc.lively_vine")),
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(1.2, Item("common.items.crafting_ing.animal_misc.fur")),
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// Meats
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(0.6, Item("common.items.food.meat.beast_large_raw")),
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(0.8, Item("common.items.food.meat.tough_raw")),
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(1.0, Item("common.items.food.meat.beast_small_raw")),
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(1.2, Item("common.items.food.meat.fish_raw")),
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(1.3, Item("common.items.food.meat.bird_raw")),
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]
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