veloren/assets/voxygen/shaders/include
2021-05-30 11:49:41 -04:00
..
cloud Comment out lod depth tweaks not designed for reverse depth, convert waves image to rgba before constructing a texture, misc fix after rebase 2021-05-30 11:49:41 -04:00
constants.glsl Better scattering and scatter (of both varieties) 2020-11-23 10:45:02 +00:00
globals.glsl More frustration with shadows. 2021-05-30 11:49:40 -04:00
light.glsl Somewhat fix lod, prevent particles spamming new buffers when disabled 2021-05-30 11:49:40 -04:00
lod.glsl Fix dx12 shader issues 2021-05-30 11:49:41 -04:00
random.glsl Fix dx12 shader issues 2021-05-30 11:49:41 -04:00
shadows.glsl More frustration with shadows. 2021-05-30 11:49:40 -04:00
sky.glsl Cloud and sprite shader fixes after rebase 2021-05-30 11:49:41 -04:00
srgb.glsl Remove wgpu patch/update wgpu, rebase fixes, remove use of deprecated 2021-05-30 11:49:40 -04:00