mirror of
https://gitlab.com/veloren/veloren.git
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173 lines
4.9 KiB
Rust
173 lines
4.9 KiB
Rust
use crate::vol::{
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BaseVol, DefaultPosIterator, DefaultVolIterator, IntoPosIterator, IntoVolIterator, ReadVol,
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SizedVol, WriteVol,
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};
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use serde::{Deserialize, Serialize};
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use vek::*;
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#[derive(Debug, Clone)]
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pub enum DynaError {
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OutOfBounds,
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}
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/// A volume with dimensions known only at the creation of the object.
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// V = Voxel
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// S = Size (replace when const generics are a thing)
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// M = Metadata
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#[derive(Debug, Serialize, Deserialize)]
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pub struct Dyna<V, M, A: Access = ColumnAccess> {
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vox: Vec<V>,
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meta: M,
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pub sz: Vec3<u32>,
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_phantom: std::marker::PhantomData<A>,
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}
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impl<V: Clone, M: Clone, A: Access> Clone for Dyna<V, M, A> {
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fn clone(&self) -> Self {
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Self {
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vox: self.vox.clone(),
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meta: self.meta.clone(),
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sz: self.sz,
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_phantom: std::marker::PhantomData,
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}
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}
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}
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impl<V, M, A: Access> Dyna<V, M, A> {
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/// Used to transform a voxel position in the volume into its corresponding
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/// index in the voxel array.
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#[inline(always)]
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fn idx_for(sz: Vec3<u32>, pos: Vec3<i32>) -> Option<usize> {
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if pos.map(|e| e >= 0).reduce_and() && pos.map2(sz, |e, lim| e < lim as i32).reduce_and() {
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Some(A::idx(pos, sz))
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} else {
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None
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}
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}
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pub fn map_into<W, F: FnMut(V) -> W>(self, f: F) -> Dyna<W, M, A> {
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let Dyna {
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vox,
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meta,
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sz,
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_phantom,
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} = self;
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Dyna {
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vox: vox.into_iter().map(f).collect(),
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meta,
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sz,
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_phantom,
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}
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}
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}
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impl<V, M, A: Access> BaseVol for Dyna<V, M, A> {
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type Error = DynaError;
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type Vox = V;
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}
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impl<V, M, A: Access> SizedVol for Dyna<V, M, A> {
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#[inline(always)]
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fn lower_bound(&self) -> Vec3<i32> { Vec3::zero() }
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#[inline(always)]
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fn upper_bound(&self) -> Vec3<i32> { self.sz.map(|e| e as i32) }
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}
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impl<'a, V, M, A: Access> SizedVol for &'a Dyna<V, M, A> {
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#[inline(always)]
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fn lower_bound(&self) -> Vec3<i32> { (*self).lower_bound() }
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#[inline(always)]
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fn upper_bound(&self) -> Vec3<i32> { (*self).upper_bound() }
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}
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impl<V, M, A: Access> ReadVol for Dyna<V, M, A> {
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#[inline(always)]
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fn get(&self, pos: Vec3<i32>) -> Result<&V, DynaError> {
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Self::idx_for(self.sz, pos)
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.and_then(|idx| self.vox.get(idx))
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.ok_or(DynaError::OutOfBounds)
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}
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}
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impl<V, M, A: Access> WriteVol for Dyna<V, M, A> {
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#[inline(always)]
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fn set(&mut self, pos: Vec3<i32>, vox: Self::Vox) -> Result<Self::Vox, DynaError> {
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Self::idx_for(self.sz, pos)
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.and_then(|idx| self.vox.get_mut(idx))
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.map(|old_vox| core::mem::replace(old_vox, vox))
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.ok_or(DynaError::OutOfBounds)
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}
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}
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impl<'a, V, M, A: Access> IntoPosIterator for &'a Dyna<V, M, A> {
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type IntoIter = DefaultPosIterator;
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fn pos_iter(self, lower_bound: Vec3<i32>, upper_bound: Vec3<i32>) -> Self::IntoIter {
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Self::IntoIter::new(lower_bound, upper_bound)
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}
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}
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impl<'a, V, M, A: Access> IntoVolIterator<'a> for &'a Dyna<V, M, A> {
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type IntoIter = DefaultVolIterator<'a, Dyna<V, M, A>>;
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fn vol_iter(self, lower_bound: Vec3<i32>, upper_bound: Vec3<i32>) -> Self::IntoIter {
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Self::IntoIter::new(self, lower_bound, upper_bound)
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}
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}
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impl<V: Clone, M, A: Access> Dyna<V, M, A> {
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/// Create a new `Dyna` with the provided dimensions and all voxels filled
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/// with duplicates of the provided voxel.
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pub fn filled(sz: Vec3<u32>, vox: V, meta: M) -> Self {
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Self {
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vox: vec![vox; sz.product() as usize],
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meta,
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sz,
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_phantom: std::marker::PhantomData,
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}
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}
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/// Same as [`Dyna::filled`], but with the voxel determined by the function
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/// `f`.
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pub fn from_fn<F: FnMut(Vec3<i32>) -> V>(sz: Vec3<u32>, meta: M, mut f: F) -> Self {
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Self {
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vox: (0..sz.product() as usize)
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.map(|idx| f(A::pos(idx, sz)))
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.collect(),
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meta,
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sz,
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_phantom: std::marker::PhantomData,
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}
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}
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/// Get a reference to the internal metadata.
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pub fn metadata(&self) -> &M { &self.meta }
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/// Get a mutable reference to the internal metadata.
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pub fn metadata_mut(&mut self) -> &mut M { &mut self.meta }
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}
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pub trait Access {
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fn idx(pos: Vec3<i32>, sz: Vec3<u32>) -> usize;
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/// `idx` must be in range, permitted to panic otherwise.
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fn pos(idx: usize, sz: Vec3<u32>) -> Vec3<i32>;
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}
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#[derive(Copy, Clone, Debug)]
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pub struct ColumnAccess;
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impl Access for ColumnAccess {
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fn idx(pos: Vec3<i32>, sz: Vec3<u32>) -> usize {
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(pos.x * sz.y as i32 * sz.z as i32 + pos.y * sz.z as i32 + pos.z) as usize
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}
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fn pos(idx: usize, sz: Vec3<u32>) -> Vec3<i32> {
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let z = idx as u32 % sz.z;
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let y = (idx as u32 / sz.z) % sz.y;
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let x = idx as u32 / (sz.y * sz.z);
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Vec3::new(x, y, z).map(|e| e as i32)
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}
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}
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