mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
379 lines
11 KiB
Rust
379 lines
11 KiB
Rust
use std::{
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fs::{self, create_dir_all, File},
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io::Write,
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ops::RangeInclusive,
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path::{Path, PathBuf},
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sync::{
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atomic::{AtomicUsize, Ordering},
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Arc,
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},
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};
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use clap::{Parser, Subcommand};
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use common::{
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resources::MapKind,
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terrain::{
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map::{MapConfig, MapSample},
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uniform_idx_as_vec2,
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},
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};
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use image::{codecs::png::PngEncoder, ColorType, DynamicImage, GenericImage, ImageEncoder};
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use indicatif::{MultiProgress, ProgressBar, ProgressStyle};
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use rand::{thread_rng, Rng};
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use rayon::ThreadPool;
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use serde::{Deserialize, Serialize};
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use tracing::{debug, error, info, info_span, Level, Span};
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use tracing_subscriber::EnvFilter;
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use vek::{Aabr, Rgb, Vec2};
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use veloren_world::{
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sim::{get_horizon_map, sample_pos, sample_wpos, FileOpts, GenOpts, WorldOpts, WorldSimStage},
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IndexOwned, World, WorldGenerateStage, CONFIG,
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};
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#[derive(Parser)]
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struct Cli {
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#[command(subcommand)]
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subcommand: Action,
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/// Whether .bin files should be saved for maps
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#[arg(short, long)]
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save_bin: bool,
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/// Hide progress bars
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#[arg(short, long)]
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no_progress: bool,
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/// Path to where maps are saved
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#[arg(long)]
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maps_path: Option<PathBuf>,
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}
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#[derive(Subcommand)]
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enum Action {
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/// Generate maps in a loop using the provided configuration
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Batch {
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/// Configuration to use for map generation
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config: String,
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/// How many maps will be generated in parallel
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#[arg(short, long)]
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threads: Option<usize>,
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},
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/// Generate a map from the .ron file emitted by the batch command
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Regenerate {
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config: String,
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/// Override erosion quality
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#[arg(long)]
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erosion_quality: Option<f32>,
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},
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}
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#[derive(Debug, Clone, Deserialize)]
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struct BatchGenerateConfig {
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scale: RangeInclusive<f64>,
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size: (u32, u32),
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kind: MapKind,
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erosion_quality: RangeInclusive<f32>,
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}
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impl BatchGenerateConfig {
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fn gen_rand(&self) -> GenOpts {
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GenOpts {
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x_lg: self.size.0,
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y_lg: self.size.1,
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scale: thread_rng().gen_range(self.scale.clone()),
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map_kind: self.kind,
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erosion_quality: thread_rng().gen_range(self.erosion_quality.clone()),
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}
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}
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}
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#[derive(Serialize, Deserialize, Debug)]
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struct MapGenConfig {
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seed: u32,
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gen_opts: GenOpts,
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}
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fn main() {
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tracing_subscriber::fmt()
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.with_max_level(Level::WARN)
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.with_env_filter(EnvFilter::from_default_env())
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.init();
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let command = Cli::parse();
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let maps_path = command.maps_path.unwrap_or(PathBuf::from("maps"));
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match command.subcommand {
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Action::Batch { config, threads } => do_batch_generate(
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config,
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command.save_bin,
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threads,
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command.no_progress,
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maps_path,
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),
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Action::Regenerate {
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config,
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erosion_quality,
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} => do_regenerate(
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config,
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maps_path,
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erosion_quality,
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command.no_progress,
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command.save_bin,
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),
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}
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}
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fn generate_one(
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seed: u32,
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base_path: &Path,
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gen_opts: GenOpts,
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(save_bin, save_image, save_metadata): (bool, bool, bool),
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span: &Span,
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threadpool: &ThreadPool,
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progress: Option<ProgressBar>,
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) -> (World, IndexOwned) {
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if let Some(progress) = &progress {
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progress.set_message(seed.to_string());
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}
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let (world, index) = World::generate(
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seed,
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WorldOpts {
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seed_elements: false,
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world_file: if save_bin {
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FileOpts::Save(base_path.with_extension("bin"), gen_opts.clone())
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} else {
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FileOpts::Generate(gen_opts.clone())
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},
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calendar: None,
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},
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threadpool,
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&|stage| {
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if let WorldGenerateStage::WorldSimGenerate(WorldSimStage::Erosion(percentage)) = stage
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{
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if let Some(progress) = &progress {
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progress.set_position(percentage as u64);
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}
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span.in_scope(|| {
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info!("Erosion progress: {percentage:02.0}%");
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})
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}
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},
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);
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if save_image {
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let index_ref = index.as_index_ref();
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let sampler = world.sim();
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let map_size_lg = sampler.map_size_lg();
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let horizons = get_horizon_map(
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map_size_lg,
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Aabr {
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min: Vec2::zero(),
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max: map_size_lg.chunks().map(|e| e as i32),
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},
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CONFIG.sea_level,
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CONFIG.sea_level + sampler.max_height,
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|posi| {
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let sample = sampler.get(uniform_idx_as_vec2(map_size_lg, posi)).unwrap();
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sample.basement.max(sample.water_alt)
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},
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|a| a,
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|h| h,
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)
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.ok();
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let mut map_config = MapConfig::orthographic(map_size_lg, 0.0..=sampler.max_height);
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map_config.horizons = horizons.as_ref();
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map_config.is_shaded = true;
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map_config.is_stylized_topo = true;
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let map = sampler.get_map(index_ref, None);
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let mut image = DynamicImage::new(
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map_size_lg.chunks().x as u32,
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map_size_lg.chunks().y as u32,
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image::ColorType::Rgba8,
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);
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map_config.generate(
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|pos| {
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let default_sample = sample_pos(&map_config, sampler, index_ref, None, pos);
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let [r, g, b, _a] = map.rgba[pos].to_le_bytes();
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MapSample {
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rgb: Rgb::new(r, g, b),
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..default_sample
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}
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},
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|wpos| sample_wpos(&map_config, sampler, wpos),
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|pos, (r, g, b, a)| {
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image.put_pixel(
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pos.x as u32,
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map_size_lg.chunks().y as u32 - pos.y as u32 - 1,
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[r, g, b, a].into(),
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)
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},
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);
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let mut image_file =
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File::create_new(base_path.with_extension("png")).expect("Could not create map file");
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if let Err(error) = PngEncoder::new(&mut image_file).write_image(
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image.as_bytes(),
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map_size_lg.chunks().x as u32,
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map_size_lg.chunks().y as u32,
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ColorType::Rgba8,
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) {
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error!(?error, "Could not write image data");
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}
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let _ = image_file.flush();
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}
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if save_metadata {
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// Write config
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if let Err(error) = fs::write(
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base_path.with_extension("ron"),
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ron::ser::to_string_pretty(&MapGenConfig { seed, gen_opts }, Default::default())
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.unwrap(),
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) {
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error!(?error, "Colud not write map configuration file");
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}
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}
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info!("Finished writing map to: {}", base_path.display());
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if let Some(progress) = progress {
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progress.finish()
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}
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(world, index)
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}
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fn do_regenerate(
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config: String,
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maps_path: PathBuf,
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erosion_quality: Option<f32>,
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no_progress: bool,
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save_bin: bool,
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) {
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let mut config: MapGenConfig =
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ron::from_str(&fs::read_to_string(config).expect("Failed to read generation file"))
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.expect("Could not parse generation file");
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let base_path = if let Some(erosion_quality) = erosion_quality {
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config.gen_opts.erosion_quality = erosion_quality;
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maps_path.join(format!("{}_{:03}", config.seed, erosion_quality * 100.0))
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} else {
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maps_path.join(config.seed.to_string())
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};
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let span = info_span!("Generating map", map = ?config);
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let pool = rayon::ThreadPoolBuilder::new().build().unwrap();
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generate_one(
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config.seed,
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&base_path,
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config.gen_opts,
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(save_bin, true, true),
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&span,
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&pool,
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(!no_progress).then(progress_bar),
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);
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}
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fn do_batch_generate(
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file: String,
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save_bin: bool,
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threads: Option<usize>,
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no_progress: bool,
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maps_path: PathBuf,
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) {
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let config: BatchGenerateConfig =
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ron::from_str(&fs::read_to_string(file).expect("Failed to read generator config file"))
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.expect("Could not parse generator config");
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#[cfg(debug_assertions)]
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tracing::warn!("For best performance, run this in release mode");
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let threads = threads.unwrap_or(1);
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let mut handles = vec![];
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let map_i = Arc::new(AtomicUsize::new(0));
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let shutdown_started = Arc::new(std::sync::atomic::AtomicBool::new(false));
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debug!("Registering shutdown signal");
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use signal_hook::consts::signal::*;
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let _ = signal_hook::flag::register_conditional_default(SIGINT, Arc::clone(&shutdown_started));
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let _ = signal_hook::flag::register(SIGINT, Arc::clone(&shutdown_started));
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create_dir_all(&maps_path).unwrap();
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let progress_bars = (!no_progress).then(MultiProgress::new);
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for thread_id in 0..threads {
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info!(?thread_id, "Starting thread");
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let config = config.clone();
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let map_i = Arc::clone(&map_i);
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let shutdown_started = Arc::clone(&shutdown_started);
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let maps_path = maps_path.clone();
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let progress_bars = progress_bars.clone();
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let h = std::thread::spawn::<_, ()>(move || {
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loop {
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let progress = progress_bars.as_ref().map(|bars| {
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let progress = progress_bar();
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bars.add(progress.clone());
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progress
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});
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if shutdown_started.load(Ordering::Relaxed) {
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info!(?thread_id, "Shutting down thread");
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break;
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}
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let map_i = map_i.fetch_add(1, Ordering::SeqCst);
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if let Some(progress) = &progress {
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progress.set_prefix(format!("Map {}", map_i));
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}
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let seed = thread_rng().gen::<u32>();
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let span = info_span!("generate", map_i, thread_id);
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let _guard = span.enter();
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let gen_opts = config.gen_rand();
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let base_path = maps_path.join(seed.to_string());
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let threadpool = rayon::ThreadPoolBuilder::new().build().unwrap();
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info!("Starting world generation");
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generate_one(
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seed,
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&base_path,
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gen_opts,
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(save_bin, true, true),
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&span,
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&threadpool,
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progress,
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);
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}
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});
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handles.push(h);
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}
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for handle in handles {
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let _ = handle.join();
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}
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}
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fn progress_bar() -> ProgressBar {
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ProgressBar::new(100).with_style(
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ProgressStyle::with_template(
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"[{elapsed_precise}] [{eta:6}] {prefix:8} {msg:15} [{wide_bar:.red/cyan}] {percent:3}%",
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)
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.unwrap()
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.progress_chars("#>~"),
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)
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}
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