veloren/network/tests/integration.rs
Marcel Märtens 2ee18b1fd8 Examples, HUGE fixes, test, make it alot smother
- switch `listen` to async in oder to verify if the bind was successful
- Introduce the following examples
  - network speed
  - chat
  - fileshare
- add additional tests
- fix dropping stream before last messages can be handled bug, when dropping a stream, BParticipant will wait for prio to be empty before dropping the stream and sending the signal
- correct closing of stream and participant
- move tcp to protocols and create udp front and backend
- tracing and fixing a bug that is caused by not waiting for configuration after receiving a frame
- fix a bug in network-speed, but there is still a bug if trace=warn after 2.000.000 messages the server doesnt get that client has shut down and seems to lock somewhere. hard to reproduce

open tasks
[ ] verify UDP works correctly, especcially the connect!
[ ] implements UDP shutdown correctly, the one created in connect!
[ ] unify logging
[ ] fill metrics
[ ] fix dropping stream before last messages can be handled bug
[ ] add documentation
[ ] add benchmarks
[ ] remove async_serde???
[ ] add mpsc
2020-06-09 01:23:37 +02:00

134 lines
4.4 KiB
Rust

use async_std::task;
use task::block_on;
use veloren_network::StreamError;
mod helper;
use helper::{network_participant_stream, tcp, udp};
#[test]
#[ignore]
fn network_20s() {
let (_, _) = helper::setup(false, 0);
let (_n_a, _, _, _n_b, _, _) = block_on(network_participant_stream(tcp()));
std::thread::sleep(std::time::Duration::from_secs(30));
}
#[test]
fn close_network() {
let (_, _) = helper::setup(false, 0);
let (_, _p1_a, mut s1_a, _, _p1_b, mut s1_b) = block_on(network_participant_stream(tcp()));
std::thread::sleep(std::time::Duration::from_millis(30));
assert_eq!(s1_a.send("Hello World"), Err(StreamError::StreamClosed));
let msg1: Result<String, _> = block_on(s1_b.recv());
assert_eq!(msg1, Err(StreamError::StreamClosed));
}
#[test]
fn close_participant() {
let (_, _) = helper::setup(false, 0);
let (n_a, p1_a, mut s1_a, n_b, p1_b, mut s1_b) = block_on(network_participant_stream(tcp()));
block_on(n_a.disconnect(p1_a)).unwrap();
block_on(n_b.disconnect(p1_b)).unwrap();
std::thread::sleep(std::time::Duration::from_millis(30));
assert_eq!(s1_a.send("Hello World"), Err(StreamError::StreamClosed));
assert_eq!(
block_on(s1_b.recv::<String>()),
Err(StreamError::StreamClosed)
);
}
#[test]
fn close_stream() {
let (_, _) = helper::setup(false, 0);
let (_n_a, _, mut s1_a, _n_b, _, _) = block_on(network_participant_stream(tcp()));
// s1_b is dropped directly while s1_a isn't
std::thread::sleep(std::time::Duration::from_millis(30));
assert_eq!(s1_a.send("Hello World"), Err(StreamError::StreamClosed));
assert_eq!(
block_on(s1_a.recv::<String>()),
Err(StreamError::StreamClosed)
);
}
#[test]
fn stream_simple() {
let (_, _) = helper::setup(false, 0);
let (_n_a, _, mut s1_a, _n_b, _, mut s1_b) = block_on(network_participant_stream(tcp()));
s1_a.send("Hello World").unwrap();
assert_eq!(block_on(s1_b.recv()), Ok("Hello World".to_string()));
}
#[test]
fn stream_simple_3msg() {
let (_, _) = helper::setup(false, 0);
let (_n_a, _, mut s1_a, _n_b, _, mut s1_b) = block_on(network_participant_stream(tcp()));
s1_a.send("Hello World").unwrap();
s1_a.send(1337).unwrap();
assert_eq!(block_on(s1_b.recv()), Ok("Hello World".to_string()));
assert_eq!(block_on(s1_b.recv()), Ok(1337));
s1_a.send("3rdMessage").unwrap();
assert_eq!(block_on(s1_b.recv()), Ok("3rdMessage".to_string()));
}
#[test]
fn stream_simple_3msg_then_close() {
let (_, _) = helper::setup(false, 0);
let (_n_a, _, mut s1_a, _n_b, _, mut s1_b) = block_on(network_participant_stream(tcp()));
s1_a.send(1u8).unwrap();
s1_a.send(42).unwrap();
s1_a.send("3rdMessage").unwrap();
assert_eq!(block_on(s1_b.recv()), Ok(1u8));
assert_eq!(block_on(s1_b.recv()), Ok(42));
assert_eq!(block_on(s1_b.recv()), Ok("3rdMessage".to_string()));
drop(s1_a);
std::thread::sleep(std::time::Duration::from_millis(30));
assert_eq!(s1_b.send("Hello World"), Err(StreamError::StreamClosed));
}
#[test]
fn stream_send_first_then_receive() {
// recv should still be possible even if stream got closed if they are in queue
let (_, _) = helper::setup(false, 0);
let (_n_a, _, mut s1_a, _n_b, _, mut s1_b) = block_on(network_participant_stream(tcp()));
s1_a.send(1u8).unwrap();
s1_a.send(42).unwrap();
s1_a.send("3rdMessage").unwrap();
drop(s1_a);
std::thread::sleep(std::time::Duration::from_millis(2000));
assert_eq!(block_on(s1_b.recv()), Ok(1u8));
assert_eq!(block_on(s1_b.recv()), Ok(42));
assert_eq!(block_on(s1_b.recv()), Ok("3rdMessage".to_string()));
assert_eq!(s1_b.send("Hello World"), Err(StreamError::StreamClosed));
}
#[test]
fn stream_simple_udp() {
let (_, _) = helper::setup(false, 0);
let (_n_a, _, mut s1_a, _n_b, _, mut s1_b) = block_on(network_participant_stream(udp()));
s1_a.send("Hello World").unwrap();
assert_eq!(block_on(s1_b.recv()), Ok("Hello World".to_string()));
}
#[test]
fn stream_simple_udp_3msg() {
let (_, _) = helper::setup(false, 0);
let (_n_a, _, mut s1_a, _n_b, _, mut s1_b) = block_on(network_participant_stream(udp()));
s1_a.send("Hello World").unwrap();
s1_a.send(1337).unwrap();
assert_eq!(block_on(s1_b.recv()), Ok("Hello World".to_string()));
assert_eq!(block_on(s1_b.recv()), Ok(1337));
s1_a.send("3rdMessage").unwrap();
assert_eq!(block_on(s1_b.recv()), Ok("3rdMessage".to_string()));
}