veloren/assets/common/loot_tables/weapon_uncommon.ron

91 lines
4.8 KiB
Plaintext

[
// swords
(0.15, Item("common.items.weapons.sword.bronze-0")),
(0.15, Item("common.items.weapons.sword.bronze-1")),
(0.15, Item("common.items.weapons.sword.bronze-2")),
(0.04, Item("common.items.weapons.sword.iron-0")),
(0.04, Item("common.items.weapons.sword.iron-1")),
(0.04, Item("common.items.weapons.sword.iron-2")),
(0.04, Item("common.items.weapons.sword.iron-3")),
(0.04, Item("common.items.weapons.sword.iron-4")),
(0.04, Item("common.items.weapons.sword.iron-5")),
(0.04, Item("common.items.weapons.sword.iron-6")),
(0.04, Item("common.items.weapons.sword.iron-7")),
(0.04, Item("common.items.weapons.sword.iron-8")),
(0.04, Item("common.items.weapons.sword.iron-9")),
(0.04, Item("common.items.weapons.sword.iron-10")),
(0.03, Item("common.items.weapons.sword.steel-0")),
(0.03, Item("common.items.weapons.sword.steel-1")),
(0.03, Item("common.items.weapons.sword.steel-2")),
(0.03, Item("common.items.weapons.sword.steel-3")),
(0.03, Item("common.items.weapons.sword.steel-4")),
(0.03, Item("common.items.weapons.sword.steel-5")),
(0.03, Item("common.items.weapons.sword.steel-6")),
(0.03, Item("common.items.weapons.sword.steel-7")),
(0.03, Item("common.items.weapons.sword.steel-8")),
// axes
(0.15, Item("common.items.weapons.axe.bronze_axe-0")),
(0.15, Item("common.items.weapons.axe.bronze_axe-1")),
(0.15, Item("common.items.weapons.axe.bronze_axe-2")),
(0.04, Item("common.items.weapons.axe.iron_axe-0")),
(0.04, Item("common.items.weapons.axe.iron_axe-1")),
(0.04, Item("common.items.weapons.axe.iron_axe-2")),
(0.04, Item("common.items.weapons.axe.iron_axe-3")),
(0.04, Item("common.items.weapons.axe.iron_axe-4")),
(0.04, Item("common.items.weapons.axe.iron_axe-5")),
(0.04, Item("common.items.weapons.axe.iron_axe-6")),
(0.04, Item("common.items.weapons.axe.iron_axe-7")),
(0.04, Item("common.items.weapons.axe.iron_axe-8")),
(0.04, Item("common.items.weapons.axe.iron_axe-9")),
(0.04, Item("common.items.weapons.axe.steel_axe-0")),
(0.04, Item("common.items.weapons.axe.steel_axe-1")),
(0.04, Item("common.items.weapons.axe.steel_axe-2")),
(0.04, Item("common.items.weapons.axe.steel_axe-3")),
(0.04, Item("common.items.weapons.axe.steel_axe-4")),
(0.04, Item("common.items.weapons.axe.steel_axe-5")),
(0.04, Item("common.items.weapons.axe.steel_axe-6")),
// healing sceptre
(0.5, Item("common.items.weapons.sceptre.staff_nature")),
(0.15, Item("common.items.weapons.sceptre.root_green0")),
(0.25, Item("common.items.weapons.sceptre.totem_green")),
// staves
(1.0, Item("common.items.weapons.staff.bone_staff")),
(0.7, Item("common.items.weapons.staff.heated_arm")),
(0.7, Item("common.items.weapons.staff.golden_khakkara")),
(0.7, Item("common.items.weapons.staff.fiery_wishing_rod")),
(0.7, Item("common.items.weapons.staff.solar")),
// hammers
(0.15, Item("common.items.weapons.hammer.bronze_hammer-0")),
(0.15, Item("common.items.weapons.hammer.bronze_hammer-1")),
(0.04, Item("common.items.weapons.hammer.iron_hammer-0")),
(0.04, Item("common.items.weapons.hammer.iron_hammer-1")),
(0.04, Item("common.items.weapons.hammer.iron_hammer-2")),
(0.04, Item("common.items.weapons.hammer.iron_hammer-3")),
(0.04, Item("common.items.weapons.hammer.iron_hammer-4")),
(0.04, Item("common.items.weapons.hammer.iron_hammer-5")),
(0.04, Item("common.items.weapons.hammer.iron_hammer-6")),
(0.04, Item("common.items.weapons.hammer.iron_hammer-7")),
(0.04, Item("common.items.weapons.hammer.iron_hammer-8")),
(0.05, Item("common.items.weapons.hammer.steel_hammer-0")),
(0.05, Item("common.items.weapons.hammer.steel_hammer-1")),
(0.05, Item("common.items.weapons.hammer.steel_hammer-2")),
(0.05, Item("common.items.weapons.hammer.steel_hammer-3")),
(0.05, Item("common.items.weapons.hammer.steel_hammer-4")),
(0.05, Item("common.items.weapons.hammer.steel_hammer-5")),
// bows
(0.15, Item("common.items.weapons.bow.bone-0")),
(0.15, Item("common.items.weapons.bow.bone-1")),
(0.15, Item("common.items.weapons.bow.bone-2")),
(0.15, Item("common.items.weapons.bow.bone-3")),
(0.04, Item("common.items.weapons.bow.hardwood-0")),
(0.04, Item("common.items.weapons.bow.hardwood-1")),
(0.04, Item("common.items.weapons.bow.hardwood-2")),
(0.04, Item("common.items.weapons.bow.hardwood-3")),
(0.04, Item("common.items.weapons.bow.hardwood-4")),
(0.04, Item("common.items.weapons.bow.hardwood-5")),
(0.03, Item("common.items.weapons.bow.metal-0")),
(0.03, Item("common.items.weapons.bow.metal-1")),
(0.03, Item("common.items.weapons.bow.metal-2")),
(0.03, Item("common.items.weapons.bow.metal-3")),
(0.03, Item("common.items.weapons.bow.metal-4")),
]