veloren/assets/common/abilities/sword/dash.ron
Sam 6a6260daa1 Weapon combat fixes:
- Modified energy and speed scaling of sword, axe, and hammer combo melees.
 - Nerfed bow basic attack knockback. Buffed bow damage and energy regen.
 - Corrected xp values for theropods. Removed unnecessary function for xp increase per level.
 - Guards no longer flee at low health.
 - Buffed sword spin.
 - Nerfed axe spin and sword dash moderately.
 - Dash now takes a little time to reach full speed. Sword M2 and hammer M1 damage values tweaked.
2020-11-26 09:15:45 +01:00

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DashMelee(
energy_cost: 100,
base_damage: 80,
max_damage: 240,
base_knockback: 8.0,
max_knockback: 15.0,
range: 5.0,
angle: 45.0,
energy_drain: 600,
forward_speed: 4.0,
buildup_duration: 250,
charge_duration: 600,
swing_duration: 100,
recover_duration: 500,
infinite_charge: true,
is_interruptible: true,
)