mirror of
https://gitlab.com/veloren/veloren.git
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6a6260daa1
- Modified energy and speed scaling of sword, axe, and hammer combo melees. - Nerfed bow basic attack knockback. Buffed bow damage and energy regen. - Corrected xp values for theropods. Removed unnecessary function for xp increase per level. - Guards no longer flee at low health. - Buffed sword spin. - Nerfed axe spin and sword dash moderately. - Dash now takes a little time to reach full speed. Sword M2 and hammer M1 damage values tweaked.
18 lines
367 B
Plaintext
18 lines
367 B
Plaintext
DashMelee(
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energy_cost: 100,
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base_damage: 80,
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max_damage: 240,
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base_knockback: 8.0,
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max_knockback: 15.0,
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range: 5.0,
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angle: 45.0,
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energy_drain: 600,
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forward_speed: 4.0,
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buildup_duration: 250,
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charge_duration: 600,
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swing_duration: 100,
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recover_duration: 500,
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infinite_charge: true,
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is_interruptible: true,
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)
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