veloren/common/src
Sam 986c05621a Wired up skill UI to check for prerequisites being met and sufficient skill points.
available SP check in general HUD, more skill icons

Trimmed 2000 lines from a file.

UI tweaks
2021-01-19 08:07:45 -05:00
..
bin/csv_export Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
comp Wired up skill UI to check for prerequisites being met and sufficient skill points. 2021-01-19 08:07:45 -05:00
figure fix clippy warnings in new version 2020-08-17 11:10:18 +02:00
states General combat skill tree. 2021-01-19 08:07:20 -05:00
terrain Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
util adjust fmt and clippy after toolchain upgrade 2020-12-10 14:53:01 +01:00
volumes Reduce chunks / chonk by trimming the ends. 2020-09-29 19:08:45 +02:00
assets.rs Fix i18n::list_localizations 2021-01-03 17:48:23 +01:00
astar.rs Updated changelog, cleaned up warnings, minor fixes 2020-08-12 21:16:11 +01:00
character.rs Purged stats, including level and experience 2021-01-19 08:07:23 -05:00
clock.rs Fixed slow motion effect after lag 2020-12-14 16:05:42 -08:00
cmd.rs Purged stats, including level and experience 2021-01-19 08:07:23 -05:00
combat.rs Skill-Tree UI 2021-01-19 08:07:06 -05:00
consts.rs Move Systems out of common into common_sys 2020-12-01 13:44:07 +01:00
effect.rs Purged stats, including level and experience 2021-01-19 08:07:23 -05:00
event.rs Database support for refunding skills. 2021-01-19 08:07:29 -05:00
explosion.rs Removed Damages struct. Added GroupTarget enum. Changed RadiusEffect to use Effect instead of Daamges. Added Damage variant to Effect Eenum. 2020-11-04 19:22:07 -06:00
generation.rs Health can now be scaled for npcs again. 2021-01-19 08:07:40 -05:00
grid.rs Fixed incorrect grid check 2020-12-05 18:30:07 +00:00
hierarchical.rs Convert all other veloren crates to use tracing 2020-06-21 23:19:41 +08:00
lib.rs Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
lottery.rs cargo fmt 2020-12-17 12:06:22 +01:00
metrics.rs update chrossbeam, tracy, prometheus (and reduce server deps to crossbeam-channel) 2020-12-16 00:51:07 +01:00
npc.rs cargo fmt 2020-12-17 12:06:22 +01:00
outcome.rs Skill point gains are displayed in hud. 2021-01-19 08:07:41 -05:00
path.rs Reduced downward fall of birds, Humanoid travelers no longer visit dungeons, birds only travel between dungeons 2021-01-05 01:04:01 +00:00
ray.rs Added site names, dungeon difficulty, better explosions 2020-11-23 10:57:55 +00:00
recipe.rs Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
region.rs Use less verbose span names when the tracy feature is off 2020-09-07 00:59:16 -04:00
resources.rs Updated changelog, fmt and clippy fixes 2020-12-13 17:40:15 +00:00
rtsim.rs Fmt, make clippy happy 2020-11-23 15:39:03 +00:00
spiral.rs Fmt and clippy lints fixes 2020-08-12 21:16:14 +01:00
store.rs Broken wind implementation 2020-11-18 13:31:12 -08:00
time.rs make clippy happy 2020-10-07 02:23:20 +00:00
typed.rs Further generalize the typed module. 2020-08-31 05:59:44 +02:00
uid.rs Switched to hashbrown everywhere 2020-12-17 10:31:35 +01:00
vol.rs fix clippy after toolchain update 2020-10-26 22:30:51 +01:00