mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
c16a257ae3
Former-commit-id: 93bf5b39138920aa7a4a773a8247d716866c4a05
23 lines
365 B
GLSL
23 lines
365 B
GLSL
#version 330 core
|
|
|
|
in vec3 v_pos;
|
|
in vec2 v_uv;
|
|
|
|
layout (std140)
|
|
uniform u_locals {
|
|
vec4 bounds;
|
|
};
|
|
|
|
uniform sampler2D u_tex;
|
|
|
|
out vec3 f_pos;
|
|
out vec2 f_uv;
|
|
|
|
void main() {
|
|
f_uv = v_uv;
|
|
f_pos = vec3(vec2(bounds.x, bounds.y) + v_pos.xy * vec2(bounds.z, bounds.w), 0);
|
|
f_pos.xy = vec2(f_pos.x * 2.0 - 1.0, f_pos.y * -2.0 + 1.0);
|
|
|
|
gl_Position = vec4(f_pos, 1);
|
|
}
|