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106 lines
3.4 KiB
Rust
106 lines
3.4 KiB
Rust
use super::graphic::{Graphic, GraphicCache, Id as GraphicId};
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use crate::{
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error::Error,
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render::{Mesh, Renderer, Texture, UiTextureBindGroup, UiVertex},
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};
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use conrod_core::{text::GlyphCache, widget::Id};
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use hashbrown::HashMap;
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use vek::*;
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// Multiplied by current window size
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const GLYPH_CACHE_SIZE: u32 = 1;
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// Glyph cache tolerances
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const SCALE_TOLERANCE: f32 = 0.5;
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const POSITION_TOLERANCE: f32 = 0.5;
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type TextCache = HashMap<Id, Mesh<UiVertex>>;
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pub struct Cache {
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// Map from text ids to their positioned glyphs.
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text_cache: TextCache,
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glyph_cache: GlyphCache<'static>,
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glyph_cache_tex: (Texture, UiTextureBindGroup),
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graphic_cache: GraphicCache,
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}
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// TODO: Should functions be returning UiError instead of Error?
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impl Cache {
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pub fn new(renderer: &mut Renderer) -> Result<Self, Error> {
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let (w, h) = renderer.resolution().into_tuple();
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let max_texture_size = renderer.max_texture_size();
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let glyph_cache_dims =
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Vec2::new(w, h).map(|e| (e * GLYPH_CACHE_SIZE).min(max_texture_size).max(512));
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let glyph_cache_tex = {
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let tex = renderer.create_dynamic_texture(glyph_cache_dims);
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let bind = renderer.ui_bind_texture(&tex);
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(tex, bind)
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};
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Ok(Self {
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text_cache: Default::default(),
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glyph_cache: GlyphCache::builder()
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.dimensions(glyph_cache_dims.x, glyph_cache_dims.y)
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.scale_tolerance(SCALE_TOLERANCE)
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.position_tolerance(POSITION_TOLERANCE)
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.build(),
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glyph_cache_tex,
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graphic_cache: GraphicCache::new(renderer),
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})
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}
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pub fn glyph_cache_tex(&self) -> &(Texture, UiTextureBindGroup) { &self.glyph_cache_tex }
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pub fn cache_mut_and_tex(
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&mut self,
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) -> (
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&mut GraphicCache,
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&mut TextCache,
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&mut GlyphCache<'static>,
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&(Texture, UiTextureBindGroup),
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) {
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(
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&mut self.graphic_cache,
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&mut self.text_cache,
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&mut self.glyph_cache,
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&self.glyph_cache_tex,
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)
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}
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pub fn graphic_cache(&self) -> &GraphicCache { &self.graphic_cache }
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pub fn add_graphic(&mut self, graphic: Graphic) -> GraphicId {
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self.graphic_cache.add_graphic(graphic)
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}
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pub fn replace_graphic(&mut self, id: GraphicId, graphic: Graphic) {
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self.graphic_cache.replace_graphic(id, graphic)
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}
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/// Resizes and clears the various caches.
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///
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/// To be called when something like the scaling factor changes,
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/// invalidating all existing cached UI state.
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pub fn resize(&mut self, renderer: &mut Renderer) -> Result<(), Error> {
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self.graphic_cache.clear_cache(renderer);
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self.text_cache.clear();
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let max_texture_size = renderer.max_texture_size();
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let cache_dims = renderer
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.resolution()
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.map(|e| (e * GLYPH_CACHE_SIZE).min(max_texture_size).max(512));
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self.glyph_cache = GlyphCache::builder()
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.dimensions(cache_dims.x, cache_dims.y)
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.scale_tolerance(SCALE_TOLERANCE)
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.position_tolerance(POSITION_TOLERANCE)
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.build();
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self.glyph_cache_tex = {
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let tex = renderer.create_dynamic_texture(cache_dims);
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let bind = renderer.ui_bind_texture(&tex);
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(tex, bind)
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};
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Ok(())
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}
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}
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