veloren/server/src/sys
2022-07-17 13:32:53 -04:00
..
agent Fix typos 2022-07-15 18:59:37 +02:00
msg Remove unused imports 2022-07-15 16:00:27 +02:00
agent.rs Fix typos 2022-07-15 18:59:37 +02:00
chunk_send.rs add metrics and trigger slowjobs in chunks of 25 2022-05-11 20:22:23 +02:00
chunk_serialize.rs renamings and using unstable sort according to a code review 2022-05-11 21:50:41 +02:00
entity_sync.rs Change outcomes to eventbus 2022-05-09 19:58:13 +00:00
invite_timeout.rs Remove unused clippy suppressions 2021-12-05 17:59:02 +00:00
loot.rs Implement group owned loot 2022-06-04 17:16:12 +00:00
metrics.rs Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00
mod.rs Reverted removal of msg 2022-07-17 13:32:53 -04:00
object.rs Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00
persistence.rs Remove original character from game world when possessing to make persistence more robust. 2022-02-27 13:47:13 -05:00
pets.rs Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00
sentinel.rs Handle removing/inserting SyncFrom::ClientEntity components properly during possession. 2022-02-27 13:47:12 -05:00
subscription.rs Remove unnecessarily qualified paths 2022-07-15 14:49:46 +02:00
terrain_sync.rs renamings and using unstable sort according to a code review 2022-05-11 21:50:41 +02:00
terrain.rs Added server gameplay settings, ability to toggle explosion burns off 2022-06-14 14:24:08 +01:00
waypoint.rs Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00
wiring.rs Wiring System Documentation and Refactoring 2022-06-29 20:28:09 +00:00