veloren/assets/voxygen/shaders/test/shader.frag

12 lines
218 B
GLSL

#version 450
#extension GL_ARB_separate_shader_objects : enable
layout(early_fragment_tests) in;
layout(location = 0) in vec4 frag_color;
layout(location = 0) out vec4 color;
void main() {
color = frag_color;
}