veloren/common/src/comp/projectile.rs
2019-12-20 22:37:12 -05:00

28 lines
671 B
Rust

use crate::{comp, sync::Uid};
use specs::{Component, FlaggedStorage};
use specs_idvs::IDVStorage;
use std::time::Duration;
#[derive(Clone, Debug, Serialize, Deserialize)]
pub enum Effect {
Damage(comp::HealthChange),
Vanish,
Stick,
Possess,
}
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct Projectile {
pub owner: Uid,
// TODO: use SmallVec for these effects
pub hit_ground: Vec<Effect>,
pub hit_wall: Vec<Effect>,
pub hit_entity: Vec<Effect>,
/// Time left until the projectile will despawn
pub time_left: Duration,
}
impl Component for Projectile {
type Storage = FlaggedStorage<Self, IDVStorage<Self>>;
}