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a02444825d
Eliminated extra stagger state Responding to more comments Move poise character state changes to character behavior system Move poise out of JoinTuple/Data Finish up comments (various fixes)
16 lines
352 B
Plaintext
16 lines
352 B
Plaintext
BasicRanged(
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energy_cost: 0,
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buildup_duration: 500,
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recover_duration: 300,
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projectile: Arrow(
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damage: 70.0,
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knockback: 5.0,
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energy_regen: 40,
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),
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projectile_body: Object(Arrow),
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projectile_light: None,
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projectile_gravity: Some(Gravity(0.2)),
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projectile_speed: 100.0,
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can_continue: true,
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)
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