mirror of
https://gitlab.com/veloren/veloren.git
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698 lines
19 KiB
Plaintext
698 lines
19 KiB
Plaintext
(
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{
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//
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// Ambient
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//
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Campfire: (
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files: [
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"voxygen.audio.sfx.ambient.fire",
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],
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threshold: 0.5,
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),
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Embers: (
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files: [
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"voxygen.audio.sfx.ambient.embers",
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],
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threshold: 0.5,
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),
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Birdcall: (
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files: [
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"voxygen.audio.sfx.ambient.birdcall_1",
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"voxygen.audio.sfx.ambient.birdcall_2",
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],
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threshold: 10.0,
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),
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Owl: (
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files: [
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"voxygen.audio.sfx.ambient.owl_1",
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],
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threshold: 14.0,
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),
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Cricket: (
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files: [
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"voxygen.audio.sfx.ambient.crickets_1",
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],
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threshold: 1.0,
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),
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Frog: (
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files: [
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"voxygen.audio.sfx.ambient.frog_croak_1",
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],
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threshold: 4.0,
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),
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Bees: (
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files: [
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"voxygen.audio.sfx.ambient.bees_1",
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],
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threshold: 15.0,
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),
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RunningWater: (
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files: [
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"voxygen.audio.sfx.ambient.running_water_1",
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],
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threshold: 7.0,
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),
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//
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// Character States
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//
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Swim: (
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files: [
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"voxygen.audio.sfx.footsteps.water_splash_1",
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"voxygen.audio.sfx.footsteps.water_splash_2",
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"voxygen.audio.sfx.footsteps.water_splash_3",
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"voxygen.audio.sfx.footsteps.water_splash_4",
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],
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threshold: 0.25,
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),
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Run(Earth): (
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files: [
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"voxygen.audio.sfx.footsteps.stepdirt_1",
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"voxygen.audio.sfx.footsteps.stepdirt_2",
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"voxygen.audio.sfx.footsteps.stepdirt_3",
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"voxygen.audio.sfx.footsteps.stepdirt_4",
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"voxygen.audio.sfx.footsteps.stepdirt_5",
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],
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threshold: 1.6,
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),
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QuadRun(Earth): (
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files: [
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"voxygen.audio.sfx.footsteps.stepdirt_1",
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"voxygen.audio.sfx.footsteps.stepdirt_2",
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"voxygen.audio.sfx.footsteps.stepdirt_3",
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"voxygen.audio.sfx.footsteps.stepdirt_4",
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"voxygen.audio.sfx.footsteps.stepdirt_5",
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],
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threshold: 0.8,
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),
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Run(Grass): (
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files: [
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"voxygen.audio.sfx.footsteps.stepgrass_1",
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"voxygen.audio.sfx.footsteps.stepgrass_2",
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"voxygen.audio.sfx.footsteps.stepgrass_3",
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"voxygen.audio.sfx.footsteps.stepgrass_4",
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"voxygen.audio.sfx.footsteps.stepgrass_5",
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"voxygen.audio.sfx.footsteps.stepgrass_6",
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],
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threshold: 1.6,
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),
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QuadRun(Grass): (
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files: [
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"voxygen.audio.sfx.footsteps.stepgrass_1",
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"voxygen.audio.sfx.footsteps.stepgrass_2",
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"voxygen.audio.sfx.footsteps.stepgrass_3",
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"voxygen.audio.sfx.footsteps.stepgrass_4",
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"voxygen.audio.sfx.footsteps.stepgrass_5",
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"voxygen.audio.sfx.footsteps.stepgrass_6",
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],
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threshold: 0.8,
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),
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Run(Snow): (
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files: [
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"voxygen.audio.sfx.footsteps.snow_step_1",
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"voxygen.audio.sfx.footsteps.snow_step_2",
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"voxygen.audio.sfx.footsteps.snow_step_3",
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],
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threshold: 1.6,
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),
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QuadRun(Snow): (
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files: [
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"voxygen.audio.sfx.footsteps.snow_step_1",
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"voxygen.audio.sfx.footsteps.snow_step_2",
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"voxygen.audio.sfx.footsteps.snow_step_3",
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],
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threshold: 0.8,
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),
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Run(Rock): (
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files: [
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"voxygen.audio.sfx.footsteps.stone_step_1",
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"voxygen.audio.sfx.footsteps.stone_step_2",
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"voxygen.audio.sfx.footsteps.stone_step_3",
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"voxygen.audio.sfx.footsteps.stone_step_4",
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],
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threshold: 1.6,
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),
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QuadRun(Rock): (
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files: [
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"voxygen.audio.sfx.footsteps.stone_step_1",
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"voxygen.audio.sfx.footsteps.stone_step_2",
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"voxygen.audio.sfx.footsteps.stone_step_3",
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"voxygen.audio.sfx.footsteps.stone_step_4",
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],
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threshold: 0.8,
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),
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//ExperienceGained: (
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// files: [
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// "voxygen.audio.sfx.character.experience_gained_1",
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// "voxygen.audio.sfx.character.experience_gained_2",
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// "voxygen.audio.sfx.character.experience_gained_3",
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// ],
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// threshold: 0.5,
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//),
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LevelUp:(
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files: [
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"voxygen.audio.sfx.character.level_up_sound_-_shorter_wind_up",
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],
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threshold: 0.5,
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),
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//Jump: (
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// files: [
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// // Event not implemented?
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// ],
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// threshold: 0.25,
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//),
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//Fall: (
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// files: [
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// // Event not implemented?
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// ],
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// threshold: 0.25,
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//),
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Roll: (
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files: [
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"voxygen.audio.sfx.character.dive_roll_1",
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"voxygen.audio.sfx.character.dive_roll_2",
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],
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threshold: 0.25,
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),
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//Climb: (
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// files: [
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// TODO: sync with animation
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// "voxygen.audio.sfx.footsteps.stepgrass_1",
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// "voxygen.audio.sfx.footsteps.stepgrass_2",
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// "voxygen.audio.sfx.footsteps.stepgrass_3",
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// "voxygen.audio.sfx.footsteps.stepgrass_4",
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// "voxygen.audio.sfx.footsteps.stepgrass_5",
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// "voxygen.audio.sfx.footsteps.stepgrass_6",
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// ],
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// threshold: 0.25,
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//),
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GliderOpen: (
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files: [
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"voxygen.audio.sfx.glider_open",
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],
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threshold: 0.5,
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),
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//Glide: (
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// files: [
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// // Event Missing or not implemented?
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// ],
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// threshold: 0.5,
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//),
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GliderClose: (
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files: [
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"voxygen.audio.sfx.glider_close",
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],
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threshold: 0.5,
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),
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//
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// Sword
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//
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Wield(Sword): (
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files: [
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"voxygen.audio.sfx.weapon.sword_out",
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],
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threshold: 0.5,
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),
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Unwield(Sword): (
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files: [
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"voxygen.audio.sfx.weapon.sword_in",
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],
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threshold: 0.5,
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),
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Attack(ComboMelee(Swing, 1), Sword): (
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files: [
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"voxygen.audio.sfx.abilities.swing_sword",
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],
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threshold: 0.7,
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),
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Attack(ComboMelee(Swing, 2), Sword): (
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files: [
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"voxygen.audio.sfx.abilities.separated_second_swing",
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],
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threshold: 0.7,
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),
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Attack(ComboMelee(Swing, 3), Sword): (
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files: [
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"voxygen.audio.sfx.abilities.separated_third_swing",
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],
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threshold: 0.7,
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),
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Attack(DashMelee(Swing), Sword): (
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files: [
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"voxygen.audio.sfx.abilities.sword_dash",
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],
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threshold: 0.8,
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),
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Attack(SpinMelee(Swing), Sword): (
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files: [
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"voxygen.audio.sfx.abilities.swing_sword",
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],
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threshold: 0.7,
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),
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Inventory(CollectedTool(Sword)): (
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files: [
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"voxygen.audio.sfx.inventory.pickup_sword",
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],
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threshold: 0.3,
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),
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//
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// Hammer
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//
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Wield(Hammer): (
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files: [
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"voxygen.audio.sfx.weapon.sword_out",
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],
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threshold: 0.5,
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),
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Unwield(Hammer): (
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files: [
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"voxygen.audio.sfx.weapon.sword_in",
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],
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threshold: 0.5,
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),
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Attack(ComboMelee(Swing, 1), Hammer): (
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files: [
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"voxygen.audio.sfx.abilities.swing",
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],
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threshold: 0.7,
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),
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Attack(ChargedMelee(Swing), Hammer): (
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files: [
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"voxygen.audio.sfx.abilities.swing",
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],
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threshold: 0.7,
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),
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Attack(LeapMelee(Swing), Hammer): (
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files: [
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"voxygen.audio.sfx.abilities.swing",
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],
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threshold: 0.8,
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),
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Inventory(CollectedTool(Hammer)): (
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files: [
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"voxygen.audio.sfx.inventory.pickup_sword",
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],
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threshold: 0.3,
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),
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//
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// Axe
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//
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Wield(Axe): (
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files: [
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"voxygen.audio.sfx.weapon.sword_out",
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],
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threshold: 0.5,
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),
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Unwield(Axe): (
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files: [
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"voxygen.audio.sfx.weapon.sword_in",
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],
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threshold: 0.5,
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),
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Attack(ComboMelee(Swing, 1), Axe): (
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files: [
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"voxygen.audio.sfx.abilities.swing",
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],
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threshold: 0.7,
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),
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Attack(ComboMelee(Swing, 2), Axe): (
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files: [
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"voxygen.audio.sfx.abilities.swing",
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],
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threshold: 0.7,
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),
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Attack(SpinMelee(Swing), Axe): (
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files: [
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"voxygen.audio.sfx.abilities.swing",
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],
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threshold: 0.8,
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),
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Attack(LeapMelee(Swing), Axe): (
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files: [
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"voxygen.audio.sfx.abilities.swing",
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],
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threshold: 0.8,
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),
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Inventory(CollectedTool(Axe)): (
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files: [
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"voxygen.audio.sfx.inventory.pickup_sword",
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],
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threshold: 0.3,
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),
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//
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// Fire Staff
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//
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Wield(Staff): (
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files: [
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"voxygen.audio.sfx.weapon.sword_out",
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],
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threshold: 0.5,
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),
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Unwield(Staff): (
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files: [
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"voxygen.audio.sfx.weapon.sword_in",
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],
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threshold: 0.5,
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),
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Attack(BasicBeam, Staff): (
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files: [
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"voxygen.audio.sfx.abilities.flame_thrower",
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],
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threshold: 0.2,
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),
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//Attack(BasicRanged, Staff): (
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// files: [
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// "voxygen.audio.sfx.abilities.staff_channeling",
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// ],
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// threshold: 0.8,
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//),
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Inventory(CollectedTool(Staff)): (
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files: [
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"voxygen.audio.sfx.inventory.pickup_staff",
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],
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threshold: 0.3,
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),
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//
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// Bow
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//
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Wield(Bow): (
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files: [
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"voxygen.audio.sfx.weapon.sword_out",
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],
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threshold: 0.5,
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),
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Unwield(Bow): (
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files: [
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"voxygen.audio.sfx.weapon.sword_in",
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],
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threshold: 0.5,
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),
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//Attack(BasicRanged, Bow): (
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// files: [
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// // channeling sound.
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// ],
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// threshold: 0.8,
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//),
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Inventory(CollectedTool(Bow)): (
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files: [
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"voxygen.audio.sfx.inventory.add_item",
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],
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threshold: 0.3,
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),
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//
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// Sceptre
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//
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Wield(Sceptre): (
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files: [
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"voxygen.audio.sfx.weapon.sword_out",
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],
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threshold: 0.5,
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),
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Unwield(Sceptre): (
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files: [
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"voxygen.audio.sfx.weapon.sword_in",
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],
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threshold: 0.5,
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),
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//
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// Dagger
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//
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Wield(Dagger): (
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files: [
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"voxygen.audio.sfx.weapon.dagger_out",
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],
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threshold: 0.5,
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),
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Unwield(Dagger): (
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files: [
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"voxygen.audio.sfx.weapon.dagger_in",
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],
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threshold: 0.5,
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),
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Attack(BasicMelee, Dagger): (
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files: [
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"voxygen.audio.sfx.abilities.swing_sword",
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],
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threshold: 0.8,
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),
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Attack(DashMelee(Swing), Dagger): (
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files: [
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"voxygen.audio.sfx.abilities.sword_dash",
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],
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threshold: 0.8,
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),
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Inventory(CollectedTool(Dagger)): (
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files: [
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"voxygen.audio.sfx.inventory.pickup_sword",
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],
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threshold: 0.3,
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),
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//
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// Shield
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//
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Wield(Shield): (
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files: [
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"voxygen.audio.sfx.weapon.shield_out",
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],
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threshold: 0.5,
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),
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Unwield(Shield): (
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files: [
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"voxygen.audio.sfx.weapon.sword_in",
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],
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threshold: 0.5,
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),
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Attack(BasicMelee, Shield): (
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files: [
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"voxygen.audio.sfx.abilities.swing",
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],
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threshold: 0.8,
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),
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Inventory(CollectedTool(Shield)): (
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files: [
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"voxygen.audio.sfx.inventory.pickup_sword",
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],
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threshold: 0.3,
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),
|
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//
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// Inventory
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//
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Inventory(Collected): (
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files: [
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"voxygen.audio.sfx.inventory.add_item",
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],
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threshold: 0.3,
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),
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Inventory(CollectedItem("Diamond")): (
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files: [
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"voxygen.audio.sfx.weapon.staff_out",
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],
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threshold: 0.3,
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),
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Inventory(CollectedItem("Ruby")): (
|
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files: [
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"voxygen.audio.sfx.weapon.staff_out",
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],
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threshold: 0.3,
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),
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Inventory(CollectedItem("Emerald")): (
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files: [
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"voxygen.audio.sfx.weapon.staff_out",
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],
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threshold: 0.3,
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),
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|
Inventory(CollectedItem("Sapphire")): (
|
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files: [
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"voxygen.audio.sfx.weapon.staff_out",
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],
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threshold: 0.3,
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),
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|
Inventory(CollectedItem("Topaz")): (
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files: [
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"voxygen.audio.sfx.weapon.staff_out",
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],
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threshold: 0.3,
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),
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Inventory(CollectedItem("Amethyst")): (
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files: [
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"voxygen.audio.sfx.weapon.staff_out",
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],
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threshold: 0.3,
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),
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Inventory(CollectFailed): (
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files: [
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"voxygen.audio.sfx.inventory.add_failed",
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],
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threshold: 0.3,
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),
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Inventory(Swapped): (
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files: [
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"voxygen.audio.sfx.inventory.add_item",
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],
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threshold: 0.3,
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),
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|
Inventory(Given): (
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files: [
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"voxygen.audio.sfx.inventory.add_item",
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],
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threshold: 0.3,
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),
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Inventory(Dropped): (
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files: [
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"voxygen.audio.sfx.inventory.drop_item",
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],
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threshold: 0.3,
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),
|
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|
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//
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// Consumables
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//
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Inventory(Consumed("Potion")): (
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files: [
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"voxygen.audio.sfx.inventory.consumable.liquid",
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],
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threshold: 0.3,
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|
),
|
|
Inventory(Consumed("PotionMinor")): (
|
|
files: [
|
|
"voxygen.audio.sfx.inventory.consumable.liquid",
|
|
],
|
|
threshold: 0.3,
|
|
),
|
|
Inventory(Consumed("PotionMed")): (
|
|
files: [
|
|
"voxygen.audio.sfx.inventory.consumable.liquid",
|
|
],
|
|
threshold: 0.3,
|
|
),
|
|
Inventory(Consumed("PotionLarge")): (
|
|
files: [
|
|
"voxygen.audio.sfx.inventory.consumable.liquid",
|
|
],
|
|
threshold: 0.3,
|
|
),
|
|
Inventory(Consumed("PotionExp")): (
|
|
files: [
|
|
"voxygen.audio.sfx.inventory.consumable.liquid",
|
|
],
|
|
threshold: 0.3,
|
|
),
|
|
Inventory(Consumed("SunflowerTea")): (
|
|
files: [
|
|
"voxygen.audio.sfx.inventory.consumable.liquid",
|
|
],
|
|
threshold: 0.3,
|
|
),
|
|
Inventory(Consumed("Apple")): (
|
|
files: [
|
|
"voxygen.audio.sfx.inventory.consumable.apple",
|
|
],
|
|
threshold: 0.3,
|
|
),
|
|
Inventory(Consumed("Mushroom")): (
|
|
files: [
|
|
"voxygen.audio.sfx.inventory.consumable.food",
|
|
],
|
|
threshold: 0.3,
|
|
),
|
|
Inventory(Consumed("Cheese")): (
|
|
files: [
|
|
"voxygen.audio.sfx.inventory.consumable.food",
|
|
],
|
|
threshold: 0.3,
|
|
),
|
|
Inventory(Consumed("AppleShroomCurry")): (
|
|
files: [
|
|
"voxygen.audio.sfx.inventory.consumable.food",
|
|
],
|
|
threshold: 0.3,
|
|
),
|
|
Inventory(Consumed("AppleStick")): (
|
|
files: [
|
|
"voxygen.audio.sfx.inventory.consumable.food",
|
|
],
|
|
threshold: 0.3,
|
|
),
|
|
Inventory(Consumed("Coconut")): (
|
|
files: [
|
|
"voxygen.audio.sfx.inventory.consumable.food",
|
|
],
|
|
threshold: 0.3,
|
|
),
|
|
Inventory(Consumed("MushroomStick")): (
|
|
files: [
|
|
"voxygen.audio.sfx.inventory.consumable.food",
|
|
],
|
|
threshold: 0.3,
|
|
),
|
|
Inventory(Consumed("Tomato")): (
|
|
files: [
|
|
"voxygen.audio.sfx.inventory.consumable.food",
|
|
],
|
|
threshold: 0.3,
|
|
),
|
|
Inventory(Consumed("Fish")): (
|
|
files: [
|
|
"voxygen.audio.sfx.inventory.consumable.food",
|
|
],
|
|
threshold: 0.3,
|
|
),
|
|
Inventory(Consumed("Carrot")): (
|
|
files: [
|
|
"voxygen.audio.sfx.inventory.consumable.food",
|
|
],
|
|
threshold: 0.3,
|
|
),
|
|
Inventory(Consumed("Lettuce")): (
|
|
files: [
|
|
"voxygen.audio.sfx.inventory.consumable.food",
|
|
],
|
|
threshold: 0.3,
|
|
),
|
|
Inventory(Consumed("PlainSalad")): (
|
|
files: [
|
|
"voxygen.audio.sfx.inventory.consumable.food",
|
|
],
|
|
threshold: 0.3,
|
|
),
|
|
Inventory(Consumed("TomatoSalad")): (
|
|
files: [
|
|
"voxygen.audio.sfx.inventory.consumable.food",
|
|
],
|
|
threshold: 0.3,
|
|
),
|
|
Inventory(Consumed("Velorite")): (
|
|
files: [
|
|
"voxygen.audio.sfx.inventory.consumable.food",
|
|
],
|
|
threshold: 0.3,
|
|
),
|
|
Inventory(Consumed("VeloriteFrag")): (
|
|
files: [
|
|
"voxygen.audio.sfx.inventory.consumable.food",
|
|
],
|
|
threshold: 0.3,
|
|
),
|
|
//Explosion: (
|
|
// files: [
|
|
// // in code
|
|
// ],
|
|
// threshold: 0.2,
|
|
//),
|
|
//ProjectileShot: (
|
|
// files: [
|
|
// // in code
|
|
// ],
|
|
// threshold: 0.5,
|
|
//),
|
|
}
|
|
)
|