veloren/server/src/sys
2024-02-10 09:35:04 +00:00
..
agent initial setup and convert entity_manipulation 2024-02-07 10:38:37 +01:00
msg Use wasmtime to execute wasm components as veloren plugins 2024-02-10 09:35:04 +00:00
agent.rs initial setup and convert entity_manipulation 2024-02-07 10:38:37 +01:00
chunk_send.rs add metrics and trigger slowjobs in chunks of 25 2022-05-11 20:22:23 +02:00
chunk_serialize.rs update toolchain to nightly-2023-04-20 2023-05-08 18:58:54 +02:00
entity_sync.rs update toolchain to nightly-2024-01-17 2024-02-05 19:51:50 +01:00
invite_timeout.rs Remove unused clippy suppressions 2021-12-05 17:59:02 +00:00
loot.rs Rename UidAllocator to IdMaps everywhere, also rename lookup_entity to 2023-06-04 12:58:16 -04:00
metrics.rs Add server-cli bench command for profiling that automates loading a certain area, running for a specific time, and then exiting. 2023-09-15 16:32:59 -04:00
mod.rs Revert "extended clippy from quality.sh" 2023-10-05 22:00:49 +02:00
object.rs initial setup and convert entity_manipulation 2024-02-07 10:38:37 +01:00
persistence.rs djust for changes in specs safety refactor 2023-09-24 23:46:59 -04:00
pets.rs update toolchain to nightly-2024-01-17 2024-02-05 19:51:50 +01:00
sentinel.rs Only construct specs::Dispatcher once 2024-01-03 18:11:06 -05:00
subscription.rs update toolchain to nightly-2024-01-17 2024-02-05 19:51:50 +01:00
teleporter.rs initial setup and convert entity_manipulation 2024-02-07 10:38:37 +01:00
terrain_sync.rs Allowed rtsim NPCs to greet nearby actors 2023-04-09 19:25:55 +01:00
terrain.rs initial setup and convert entity_manipulation 2024-02-07 10:38:37 +01:00
waypoint.rs djust for changes in specs safety refactor 2023-09-24 23:46:59 -04:00
wiring.rs initial setup and convert entity_manipulation 2024-02-07 10:38:37 +01:00