.. |
agent
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initial setup and convert entity_manipulation
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2024-02-07 10:38:37 +01:00 |
msg
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Use wasmtime to execute wasm components as veloren plugins
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2024-02-10 09:35:04 +00:00 |
agent.rs
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initial setup and convert entity_manipulation
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2024-02-07 10:38:37 +01:00 |
chunk_send.rs
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add metrics and trigger slowjobs in chunks of 25
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2022-05-11 20:22:23 +02:00 |
chunk_serialize.rs
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update toolchain to nightly-2023-04-20
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2023-05-08 18:58:54 +02:00 |
entity_sync.rs
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update toolchain to nightly-2024-01-17
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2024-02-05 19:51:50 +01:00 |
invite_timeout.rs
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Remove unused clippy suppressions
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2021-12-05 17:59:02 +00:00 |
loot.rs
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Rename UidAllocator to IdMaps everywhere, also rename lookup_entity to
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2023-06-04 12:58:16 -04:00 |
metrics.rs
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Add server-cli bench command for profiling that automates loading a certain area, running for a specific time, and then exiting.
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2023-09-15 16:32:59 -04:00 |
mod.rs
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Revert "extended clippy from quality.sh"
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2023-10-05 22:00:49 +02:00 |
object.rs
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initial setup and convert entity_manipulation
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2024-02-07 10:38:37 +01:00 |
persistence.rs
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djust for changes in specs safety refactor
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2023-09-24 23:46:59 -04:00 |
pets.rs
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update toolchain to nightly-2024-01-17
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2024-02-05 19:51:50 +01:00 |
sentinel.rs
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Only construct specs::Dispatcher once
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2024-01-03 18:11:06 -05:00 |
subscription.rs
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update toolchain to nightly-2024-01-17
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2024-02-05 19:51:50 +01:00 |
teleporter.rs
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initial setup and convert entity_manipulation
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2024-02-07 10:38:37 +01:00 |
terrain_sync.rs
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Allowed rtsim NPCs to greet nearby actors
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2023-04-09 19:25:55 +01:00 |
terrain.rs
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initial setup and convert entity_manipulation
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2024-02-07 10:38:37 +01:00 |
waypoint.rs
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djust for changes in specs safety refactor
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2023-09-24 23:46:59 -04:00 |
wiring.rs
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initial setup and convert entity_manipulation
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2024-02-07 10:38:37 +01:00 |