veloren/common
Treeco a48fa0f349 Buff swim thrust for humans reduce gains from skillpoints
This is intended to give a swim speed of 4.7 m/s when unskilled, and 7.2 when skilled
However, this turns out to be horrifically fps-dependant, both after this branch and in master. Needs further research into fixes
This commit tunes it for 60 fps
2021-08-09 10:06:16 +01:00
..
assets Adress review, add test for structs 2021-08-06 13:04:01 +03:00
base Fix span macros by putting cfgs outside the macro (they are evaluated in the crate where the macro is used), add shorthand for common case of prof_span macro, add some spans to the client code and spiff bits of it 2021-06-19 04:27:50 -04:00
benches use criterion groups and fix tracing to much on wgpu 2021-06-03 22:37:17 +02:00
ecs Remove tracy features that are no longer needed now that macros have been fixed 2021-06-19 04:27:50 -04:00
frontend Fix typo in log message and remove prefixed '_' from a few used variables 2021-07-30 22:10:12 -04:00
net Remove sceptre, add swords 2021-07-29 22:38:35 +00:00
src Buff swim thrust for humans reduce gains from skillpoints 2021-08-09 10:06:16 +01:00
state Resolve unused '#[allow(clippy::needless_range_loop)]' error supressions 2021-07-24 20:22:05 +02:00
systems Gliding Debug Info 2021-08-07 13:19:58 +00:00
build.rs use bg_main.jpg instead of bg_main.png 2021-06-18 20:41:18 +03:00
Cargo.toml Make Veloren compile again 2021-08-03 16:43:55 +03:00