veloren/assets/voxygen/shaders
2020-05-17 05:59:00 +02:00
..
antialias Fixed hill colour blending 2019-11-19 19:09:22 +00:00
fluid-frag Shadow maps work for lantern. 2020-05-17 05:59:00 +02:00
include Shadow maps work for lantern. 2020-05-17 05:59:00 +02:00
test Move shaders, start asset reloading system 2019-08-15 23:56:12 -04:00
figure-frag.glsl Shadow maps work for lantern. 2020-05-17 05:59:00 +02:00
figure-vert.glsl WIP: better graphics config, better LOD, shadow maps. 2020-05-15 14:22:17 +02:00
fluid-vert.glsl WIP: better graphics config, better LOD, shadow maps. 2020-05-15 14:22:17 +02:00
light-shadows-frag.glsl Shadow maps work for lantern. 2020-05-17 05:59:00 +02:00
light-shadows-geom.glsl Shadow maps work for lantern. 2020-05-17 05:59:00 +02:00
light-shadows-vert.glsl Shadow maps work for lantern. 2020-05-17 05:59:00 +02:00
lod-terrain-frag.glsl WIP: better graphics config, better LOD, shadow maps. 2020-05-15 14:22:17 +02:00
lod-terrain-vert.glsl WIP: better graphics config, better LOD, shadow maps. 2020-05-15 14:22:17 +02:00
player-shadow-frag.glsl WIP: better graphics config, better LOD, shadow maps. 2020-05-15 14:22:17 +02:00
postprocess-frag.glsl WIP: better graphics config, better LOD, shadow maps. 2020-05-15 14:22:17 +02:00
postprocess-vert.glsl WIP: better graphics config, better LOD, shadow maps. 2020-05-15 14:22:17 +02:00
skybox-frag.glsl WIP: better graphics config, better LOD, shadow maps. 2020-05-15 14:22:17 +02:00
skybox-vert.glsl WIP: better graphics config, better LOD, shadow maps. 2020-05-15 14:22:17 +02:00
sprite-frag.glsl Shadow maps work for lantern. 2020-05-17 05:59:00 +02:00
sprite-vert.glsl WIP: better graphics config, better LOD, shadow maps. 2020-05-15 14:22:17 +02:00
terrain-frag.glsl Shadow maps work for lantern. 2020-05-17 05:59:00 +02:00
terrain-vert.glsl WIP: better graphics config, better LOD, shadow maps. 2020-05-15 14:22:17 +02:00
ui-frag.glsl Hack to allow minimap rotation. 2020-02-06 17:34:32 +00:00
ui-vert.glsl Hack to allow minimap rotation. 2020-02-06 17:34:32 +00:00