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antialias
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Fixed hill colour blending
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2019-11-19 19:09:22 +00:00 |
fluid-frag
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Shadow maps work for lantern.
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2020-05-17 05:59:00 +02:00 |
include
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Shadow maps work for lantern.
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2020-05-17 05:59:00 +02:00 |
test
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Move shaders, start asset reloading system
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2019-08-15 23:56:12 -04:00 |
figure-frag.glsl
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Shadow maps work for lantern.
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2020-05-17 05:59:00 +02:00 |
figure-vert.glsl
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WIP: better graphics config, better LOD, shadow maps.
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2020-05-15 14:22:17 +02:00 |
fluid-vert.glsl
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WIP: better graphics config, better LOD, shadow maps.
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2020-05-15 14:22:17 +02:00 |
light-shadows-frag.glsl
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Shadow maps work for lantern.
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2020-05-17 05:59:00 +02:00 |
light-shadows-geom.glsl
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Shadow maps work for lantern.
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2020-05-17 05:59:00 +02:00 |
light-shadows-vert.glsl
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Shadow maps work for lantern.
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2020-05-17 05:59:00 +02:00 |
lod-terrain-frag.glsl
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WIP: better graphics config, better LOD, shadow maps.
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2020-05-15 14:22:17 +02:00 |
lod-terrain-vert.glsl
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WIP: better graphics config, better LOD, shadow maps.
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2020-05-15 14:22:17 +02:00 |
player-shadow-frag.glsl
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WIP: better graphics config, better LOD, shadow maps.
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2020-05-15 14:22:17 +02:00 |
postprocess-frag.glsl
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WIP: better graphics config, better LOD, shadow maps.
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2020-05-15 14:22:17 +02:00 |
postprocess-vert.glsl
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WIP: better graphics config, better LOD, shadow maps.
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2020-05-15 14:22:17 +02:00 |
skybox-frag.glsl
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WIP: better graphics config, better LOD, shadow maps.
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2020-05-15 14:22:17 +02:00 |
skybox-vert.glsl
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WIP: better graphics config, better LOD, shadow maps.
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2020-05-15 14:22:17 +02:00 |
sprite-frag.glsl
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Shadow maps work for lantern.
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2020-05-17 05:59:00 +02:00 |
sprite-vert.glsl
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WIP: better graphics config, better LOD, shadow maps.
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2020-05-15 14:22:17 +02:00 |
terrain-frag.glsl
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Shadow maps work for lantern.
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2020-05-17 05:59:00 +02:00 |
terrain-vert.glsl
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WIP: better graphics config, better LOD, shadow maps.
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2020-05-15 14:22:17 +02:00 |
ui-frag.glsl
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Hack to allow minimap rotation.
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2020-02-06 17:34:32 +00:00 |
ui-vert.glsl
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Hack to allow minimap rotation.
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2020-02-06 17:34:32 +00:00 |