veloren/network
Marcel Märtens a8f1bc178a Experiments with a prometheus bug which actually worked as designed because i had client and server running at the same time
- https://github.com/tikv/rust-prometheus/issues/321
 - split up channel into a hanshake part and channel part.
   The handshake part is non endless and ends when its either done or aborted.
   If its okay i will send a request to the BParticipant which then opens a channel on the existing TCP or UDP connection.
   this streamlines the command chain alot. also the channel is almost empty now, thinking about removing it completly.
   isnt perfect, as shutdown and udp doesnt work yet
 - make PID to print as Base64
 - replace rouille with tiny_http
2020-06-09 01:23:49 +02:00
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examples Experiments with a prometheus bug which actually worked as designed because i had client and server running at the same time 2020-06-09 01:23:49 +02:00
src Experiments with a prometheus bug which actually worked as designed because i had client and server running at the same time 2020-06-09 01:23:49 +02:00
tests switch from serde to manually for speed, remove async_serde 2020-06-09 01:23:42 +02:00
Cargo.lock switch from serde to manually for speed, remove async_serde 2020-06-09 01:23:42 +02:00
Cargo.toml switch from serde to manually for speed, remove async_serde 2020-06-09 01:23:42 +02:00