veloren/server/src/sys
2023-06-04 12:58:16 -04:00
..
agent Rename UidAllocator to IdMaps everywhere, also rename lookup_entity to 2023-06-04 12:58:16 -04:00
msg Some random changes and a fmt 2023-06-04 12:58:16 -04:00
agent.rs Rename UidAllocator to IdMaps everywhere, also rename lookup_entity to 2023-06-04 12:58:16 -04:00
chunk_send.rs add metrics and trigger slowjobs in chunks of 25 2022-05-11 20:22:23 +02:00
chunk_serialize.rs update toolchain to nightly-2023-04-20 2023-05-08 18:58:54 +02:00
entity_sync.rs Some random changes and a fmt 2023-06-04 12:58:16 -04:00
invite_timeout.rs Remove unused clippy suppressions 2021-12-05 17:59:02 +00:00
loot.rs Rename UidAllocator to IdMaps everywhere, also rename lookup_entity to 2023-06-04 12:58:16 -04:00
metrics.rs Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00
mod.rs Reverted removal of msg 2022-07-17 13:32:53 -04:00
object.rs Make items vanish after 5 minutes 2023-06-01 14:51:19 +01:00
persistence.rs Fix compilation errors from recent changes 2023-06-04 12:58:16 -04:00
pets.rs Some random changes and a fmt 2023-06-04 12:58:16 -04:00
sentinel.rs update toolchain to 2022-09-23 2022-09-25 15:58:32 +02:00
subscription.rs Allowed rtsim NPCs to greet nearby actors 2023-04-09 19:25:55 +01:00
terrain_sync.rs Allowed rtsim NPCs to greet nearby actors 2023-04-09 19:25:55 +01:00
terrain.rs Fix pet idle movement, add a way to configure agent behaviour through manifests 2023-05-16 18:51:46 +01:00
waypoint.rs Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00
wiring.rs Wiring System Documentation and Refactoring 2022-06-29 20:28:09 +00:00