.. |
agent
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Rename UidAllocator to IdMaps everywhere, also rename lookup_entity to
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2023-06-04 12:58:16 -04:00 |
msg
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Some random changes and a fmt
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2023-06-04 12:58:16 -04:00 |
agent.rs
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Rename UidAllocator to IdMaps everywhere, also rename lookup_entity to
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2023-06-04 12:58:16 -04:00 |
chunk_send.rs
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add metrics and trigger slowjobs in chunks of 25
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2022-05-11 20:22:23 +02:00 |
chunk_serialize.rs
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update toolchain to nightly-2023-04-20
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2023-05-08 18:58:54 +02:00 |
entity_sync.rs
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Some random changes and a fmt
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2023-06-04 12:58:16 -04:00 |
invite_timeout.rs
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Remove unused clippy suppressions
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2021-12-05 17:59:02 +00:00 |
loot.rs
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Rename UidAllocator to IdMaps everywhere, also rename lookup_entity to
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2023-06-04 12:58:16 -04:00 |
metrics.rs
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Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments} .
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2022-01-30 20:16:20 +01:00 |
mod.rs
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Reverted removal of msg
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2022-07-17 13:32:53 -04:00 |
object.rs
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Make items vanish after 5 minutes
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2023-06-01 14:51:19 +01:00 |
persistence.rs
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Fix compilation errors from recent changes
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2023-06-04 12:58:16 -04:00 |
pets.rs
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Some random changes and a fmt
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2023-06-04 12:58:16 -04:00 |
sentinel.rs
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update toolchain to 2022-09-23
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2022-09-25 15:58:32 +02:00 |
subscription.rs
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Allowed rtsim NPCs to greet nearby actors
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2023-04-09 19:25:55 +01:00 |
terrain_sync.rs
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Allowed rtsim NPCs to greet nearby actors
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2023-04-09 19:25:55 +01:00 |
terrain.rs
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Fix pet idle movement, add a way to configure agent behaviour through manifests
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2023-05-16 18:51:46 +01:00 |
waypoint.rs
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Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments} .
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2022-01-30 20:16:20 +01:00 |
wiring.rs
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Wiring System Documentation and Refactoring
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2022-06-29 20:28:09 +00:00 |