veloren/assets/common/items/food/mushroom_stick.ron
juliancoffee ccf7c7a0e4 Balance food to have sane health per second regen
* Gatherable food gives you slightly variable regen with variable time
based on tier and that fact that we have x2 health on endgame character.
For example while mushroom gives you 5 health over 10 seconds (0.5 health-per-second),
mushroom curry will give you 120 health over 80 seconds (1.5 health-per-second).

* Meat gives you twice powerful regen strength, but with twice shorter
duration
2021-06-22 20:51:31 +03:00

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ItemDef(
name: "Mushroom Stick",
description: "Roasted mushrooms on a stick for easy carrying",
kind: Consumable(
kind: "MushroomStick",
effect: [
Buff((
kind: Saturation,
data: (
strength: 10.0,
duration: Some((
secs: 20,
nanos: 0,
)),
),
cat_ids: [Natural],
)),
]
),
quality: Common,
tags: [Food],
)