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10 lines
210 B
Rust
10 lines
210 B
Rust
SpriteSummon(
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buildup_duration: 1.5,
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cast_duration: 0.1,
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recover_duration: 3.0,
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sprite: Empty,
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del_timeout: Some((8, 5)),
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summon_distance: (2, 50),
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sparseness: 0.0,
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angle: 360,
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) |