mirror of
https://gitlab.com/veloren/veloren.git
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ad3bd0b2ce
Sounds are played every tick, which is not good.
190 lines
5.1 KiB
Rust
190 lines
5.1 KiB
Rust
pub mod fader;
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pub mod channel;
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use fader::Fader;
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use channel::{AudioType, Channel};
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use common::assets;
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use rodio::{Decoder, Device, SpatialSink};
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const LEFT_EAR : [f32; 3] = [1.0, 0.0, 0.0];
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const RIGHT_EAR : [f32; 3] = [-1.0, 0.0, 0.0];
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pub struct AudioFrontend {
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pub device: String,
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pub device_list: Vec<String>,
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audio_device: Option<Device>,
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channels: Vec<Channel>,
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next_channel_id: usize,
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sfx_volume: f32,
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music_volume: f32,
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}
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impl AudioFrontend {
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/// Construct with given device
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pub fn new(device: String) -> Self {
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Self {
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device: device.clone(),
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device_list: list_devices(),
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audio_device: get_device_raw(device),
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channels: Vec::new(),
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next_channel_id: 0,
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sfx_volume: 1.0,
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music_volume: 1.0,
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}
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}
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/// Construct in `no-audio` mode for debugging
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pub fn no_audio() -> Self {
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Self {
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device: "none".to_string(),
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device_list: list_devices(),
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audio_device: None,
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channels: Vec::new(),
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next_channel_id: 0,
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sfx_volume: 1.0,
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music_volume: 1.0,
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}
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}
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/// Maintain audio
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pub fn maintain(&mut self, dt: f32) {
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let mut stopped_channels = Vec::<usize>::new();
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for (i, channel) in self.channels.iter_mut().enumerate() {
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channel.update(dt);
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if channel.is_done() {
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stopped_channels.push(i);
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}
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}
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for i in stopped_channels.iter().rev() {
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self.channels.remove(*i);
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}
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}
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/// Play specfied sound file.
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///```ignore
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///audio.play_sound("voxygen.audio.sfx.step");
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///```
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pub fn play_sound(&mut self, sound: String) -> usize {
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let id = self.next_channel_id;
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self.next_channel_id += 1;
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if let Some(device) = &self.audio_device {
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let sink = SpatialSink::new(device, [0.0, 0.0, 0.0], LEFT_EAR, RIGHT_EAR);
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let file = assets::load_file(&sound, &["wav"]).unwrap();
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let sound = Decoder::new(file).unwrap();
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sink.append(sound);
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self.channels.push(Channel::sfx(id, sink));
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}
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id
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}
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pub fn play_music(&mut self, sound: String) -> usize {
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let id = self.next_channel_id;
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self.next_channel_id += 1;
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if let Some(device) = &self.audio_device {
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let sink = SpatialSink::new(device, [0.0, 0.0, 0.0], LEFT_EAR, RIGHT_EAR);
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let file = assets::load_file(&sound, &["ogg"]).unwrap();
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let sound = Decoder::new(file).unwrap();
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sink.append(sound);
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self.channels.push(Channel::music(id, sink));
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}
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id
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}
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pub fn stop_channel(&mut self, channel_id: usize, fader: Fader) {
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let index = self.channels.iter().position(|c| c.get_id() == channel_id);
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if let Some(index) = index {
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self.channels[index].stop(fader);
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}
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}
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pub fn get_sfx_volume(&self) -> f32 {
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self.sfx_volume
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}
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pub fn get_music_volume(&self) -> f32 {
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self.music_volume
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}
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pub fn set_sfx_volume(&mut self, volume: f32) {
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self.sfx_volume = volume;
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for channel in self.channels.iter_mut() {
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if channel.get_audio_type() == AudioType::Sfx {
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channel.set_volume(volume);
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}
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}
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}
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pub fn set_music_volume(&mut self, volume: f32) {
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self.music_volume = volume;
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for channel in self.channels.iter_mut() {
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if channel.get_audio_type() == AudioType::Music {
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channel.set_volume(volume);
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}
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}
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}
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pub fn set_device(&mut self, name: String) {
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self.device = name.clone();
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self.audio_device = get_device_raw(name);
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}
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}
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pub fn select_random_music() -> String {
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let soundtracks = load_soundtracks();
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let index = rand::random::<usize>() % soundtracks.len();
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soundtracks[index].clone()
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}
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/// Returns the default audio device.
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/// Does not return rodio Device struct in case our audio backend changes.
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pub fn get_default_device() -> String {
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rodio::default_output_device()
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.expect("No audio output devices detected.")
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.name()
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}
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/// Load the audio file directory selected by genre.
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pub fn load_soundtracks() -> Vec<String> {
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let assets = assets::read_dir("voxygen.audio.soundtrack").unwrap();
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let soundtracks = assets
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.filter_map(|entry| {
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entry.ok().map(|f| {
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let path = f.path();
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path.to_string_lossy().into_owned()
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})
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})
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.collect::<Vec<String>>();
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soundtracks
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}
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/// Returns a vec of the audio devices available.
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/// Does not return rodio Device struct in case our audio backend changes.
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pub fn list_devices() -> Vec<String> {
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list_devices_raw().iter().map(|x| x.name()).collect()
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}
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/// Returns vec of devices
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fn list_devices_raw() -> Vec<Device> {
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rodio::output_devices().collect()
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}
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fn get_device_raw(device: String) -> Option<Device> {
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rodio::output_devices().find(|d| d.name() == device)
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}
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