mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
390d289d35
Fix a few group bugs, enable invite timeout and group limits in ui
92 lines
2.7 KiB
Rust
92 lines
2.7 KiB
Rust
use crate::error::Error;
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use common::msg::{ClientMsg, ClientState, RequestStateError, ServerMsg};
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use hashbrown::HashSet;
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use network::{Participant, Stream};
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use specs::{Component, FlaggedStorage};
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use specs_idvs::IdvStorage;
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use std::sync::{
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atomic::{AtomicBool, Ordering},
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Mutex,
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};
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use tracing::debug;
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use vek::*;
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pub struct Client {
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pub client_state: ClientState,
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pub participant: Mutex<Option<Participant>>,
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pub singleton_stream: Stream,
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pub network_error: AtomicBool,
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pub last_ping: f64,
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pub login_msg_sent: bool,
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}
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impl Component for Client {
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type Storage = FlaggedStorage<Self, IdvStorage<Self>>;
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}
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impl Client {
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pub fn notify(&mut self, msg: ServerMsg) {
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if !self.network_error.load(Ordering::Relaxed) {
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if let Err(e) = self.singleton_stream.send(msg) {
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debug!(?e, "got a network error with client");
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self.network_error.store(true, Ordering::Relaxed);
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}
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}
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}
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pub async fn recv(&mut self) -> Result<ClientMsg, Error> {
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if !self.network_error.load(Ordering::Relaxed) {
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match self.singleton_stream.recv().await {
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Ok(r) => Ok(r),
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Err(e) => {
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debug!(?e, "got a network error with client while recv");
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self.network_error.store(true, Ordering::Relaxed);
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Err(Error::StreamErr(e))
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},
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}
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} else {
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Err(Error::StreamErr(network::StreamError::StreamClosed))
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}
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}
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pub fn is_registered(&self) -> bool {
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match self.client_state {
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ClientState::Registered | ClientState::Spectator | ClientState::Character => true,
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_ => false,
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}
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}
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pub fn is_ingame(&self) -> bool {
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match self.client_state {
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ClientState::Spectator | ClientState::Character => true,
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_ => false,
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}
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}
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pub fn allow_state(&mut self, new_state: ClientState) {
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self.client_state = new_state;
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let _ = self
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.singleton_stream
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.send(ServerMsg::StateAnswer(Ok(new_state)));
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}
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pub fn error_state(&mut self, error: RequestStateError) {
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let _ = self.notify(ServerMsg::StateAnswer(Err((error, self.client_state))));
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}
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}
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// Distance from fuzzy_chunk before snapping to current chunk
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pub const CHUNK_FUZZ: u32 = 2;
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// Distance out of the range of a region before removing it from subscriptions
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pub const REGION_FUZZ: u32 = 16;
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#[derive(Clone, Debug)]
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pub struct RegionSubscription {
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pub fuzzy_chunk: Vec2<i32>,
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pub regions: HashSet<Vec2<i32>>,
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}
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impl Component for RegionSubscription {
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type Storage = FlaggedStorage<Self, IdvStorage<Self>>;
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}
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