veloren/assets/common/abilities/axe/doublestrike.ron
jiminycrick c83296a4ec Initial broken implementation of poise
Character movement no longer broken.
2021-01-28 17:22:33 -08:00

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ComboMelee(
stage_data: [
(
stage: 1,
base_damage: 90,
max_damage: 110,
base_poise_damage: 40,
damage_increase: 10,
knockback: 8.0,
range: 3.5,
angle: 50.0,
base_buildup_duration: 350,
base_swing_duration: 75,
base_recover_duration: 400,
forward_movement: 0.5,
),
(
stage: 2,
base_damage: 130,
max_damage: 160,
base_poise_damage: 40,
damage_increase: 15,
knockback: 12.0,
range: 3.5,
angle: 30.0,
base_buildup_duration: 500,
base_swing_duration: 100,
base_recover_duration: 500,
forward_movement: 0.25,
),
],
initial_energy_gain: 25,
max_energy_gain: 175,
energy_increase: 30,
speed_increase: 0.1,
max_speed_increase: 0.6,
scales_from_combo: 2,
is_interruptible: false,
)