mirror of
https://gitlab.com/veloren/veloren.git
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c83296a4ec
Character movement no longer broken.
51 lines
1.3 KiB
Plaintext
51 lines
1.3 KiB
Plaintext
ComboMelee(
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stage_data: [
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(
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stage: 1,
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base_damage: 150,
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damage_increase: 0,
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base_poise_damage: 10,
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knockback: 5.0,
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range: 3.5,
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angle: 60.0,
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base_buildup_duration: 800,
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base_swing_duration: 150,
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base_recover_duration: 400,
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forward_movement: 0.3,
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),
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(
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stage: 2,
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base_damage: 150,
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damage_increase: 0,
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base_poise_damage: 10,
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knockback: 5.0,
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range: 3.5,
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angle: 60.0,
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base_buildup_duration: 600,
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base_swing_duration: 150,
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base_recover_duration: 300,
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forward_movement: 0.5,
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),
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(
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stage: 3,
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base_damage: 150,
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damage_increase: 0,
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base_poise_damage: 10,
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knockback: 5.0,
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range: 3.5,
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angle: 60.0,
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base_buildup_duration: 600,
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base_swing_duration: 150,
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base_recover_duration: 300,
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forward_movement: 0.5,
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),
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],
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initial_energy_gain: 0,
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max_energy_gain: 0,
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energy_increase: 0,
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speed_increase: 0.0,
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max_speed_increase: 0.0,
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scales_from_combo: 0,
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is_interruptible: false,
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)
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