.. |
biped_large
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Clean unused mount offset
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2021-05-14 00:11:46 +02:00 |
biped_small
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Clean unused mount offset
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2021-05-14 00:11:46 +02:00 |
bird_large
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Clean unused mount offset
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2021-05-14 00:11:46 +02:00 |
bird_medium
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Clean unused mount offset
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2021-05-14 00:11:46 +02:00 |
character
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Clean unused mount offset
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2021-05-14 00:11:46 +02:00 |
dragon
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Clean unused mount offset
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2021-05-14 00:11:46 +02:00 |
fish_medium
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Clean unused mount offset
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2021-05-14 00:11:46 +02:00 |
fish_small
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Clean unused mount offset
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2021-05-14 00:11:46 +02:00 |
fixture
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Clean unused mount offset
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2021-05-14 00:11:46 +02:00 |
golem
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Clean unused mount offset
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2021-05-14 00:11:46 +02:00 |
object
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Clean unused mount offset
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2021-05-14 00:11:46 +02:00 |
quadruped_low
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Clean unused mount offset
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2021-05-14 00:11:46 +02:00 |
quadruped_medium
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Clean unused mount offset
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2021-05-14 00:11:46 +02:00 |
quadruped_small
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Clean unused mount offset
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2021-05-14 00:11:46 +02:00 |
ship
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Clean unused mount offset
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2021-05-14 00:11:46 +02:00 |
theropod
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Clean unused mount offset
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2021-05-14 00:11:46 +02:00 |
dyn_lib.rs
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Use separate crate to compile anim as a cdylib to avoid compiling both all the time and improve voxygen pipelining
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2021-04-16 21:58:59 -04:00 |
lib.rs
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Clean unused mount offset
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2021-05-14 00:11:46 +02:00 |
vek.rs
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Switched back to simd repr
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2021-03-07 14:25:02 +00:00 |