veloren/common/src/states
2020-08-06 09:38:22 -05:00
..
basic_block.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
basic_melee.rs Weapon balancing 2020-08-06 09:38:22 -05:00
basic_ranged.rs Armor fixes 2020-07-25 23:57:04 +00:00
boost.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
charged_ranged.rs Bow charged shot attack 2020-07-26 03:06:53 +00:00
climb.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
dance.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
dash_melee.rs Weapon balancing 2020-08-06 09:38:22 -05:00
equipping.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
glide_wield.rs small fixes 2020-07-20 21:37:13 -04:00
glide.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
idle.rs Wield glider instead of weapon when attempting glide wield, change behavior when running into walls to not drop out of gliding 2020-06-16 21:32:39 +00:00
leap_melee.rs Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
mod.rs Bow charged shot attack 2020-07-26 03:06:53 +00:00
roll.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
sit.rs updated dependencies and fixed stuff 2020-07-07 09:43:49 +02:00
spin_melee.rs Spin attack for axe 2020-07-08 19:58:41 +00:00
triple_strike.rs Weapon balancing 2020-08-06 09:38:22 -05:00
utils.rs Revert "Merge branch 'BottledByte/ability_design' into 'master'" 2020-08-06 08:04:03 +00:00
wielding.rs small fixes 2020-07-20 21:37:13 -04:00