veloren/common/src/comp/stats.rs
2019-07-26 16:44:59 +02:00

145 lines
3.1 KiB
Rust

use crate::state::Uid;
use specs::{Component, FlaggedStorage, VecStorage};
#[derive(Clone, Copy, Debug, Serialize, Deserialize)]
pub enum HealthSource {
Attack { by: Uid }, // TODO: Implement weapon
Suicide,
Revive,
Command,
Unknown,
}
#[derive(Clone, Copy, Debug, Serialize, Deserialize)]
pub struct Health {
current: u32,
maximum: u32,
pub last_change: Option<(i32, f64, HealthSource)>,
}
#[derive(Clone, Copy, Debug, Serialize, Deserialize)]
pub struct Exp {
current: f64,
maximum: f64,
}
#[derive(Clone, Copy, Debug, Serialize, Deserialize)]
pub struct Level {
amount: u32,
}
impl Health {
pub fn get_current(&self) -> u32 {
self.current
}
pub fn get_maximum(&self) -> u32 {
self.maximum
}
pub fn set_to(&mut self, amount: u32, cause: HealthSource) {
let amount = amount.min(self.maximum);
self.last_change = Some((amount as i32 - self.current as i32, 0.0, cause));
self.current = amount;
}
pub fn change_by(&mut self, amount: i32, cause: HealthSource) {
self.current = ((self.current as i32 + amount).max(0) as u32).min(self.maximum);
self.last_change = Some((amount, 0.0, cause));
}
}
impl Exp {
pub fn get_current(&self) -> f64 {
self.current
}
pub fn get_maximum(&self) -> f64 {
self.maximum
}
pub fn set_current(&mut self, current: f64) {
if self.current < self.maximum {
self.current = current;
}
}
pub fn set_maximum(&mut self, maximum: f64) {
self.maximum = maximum;
}
pub fn change_current_by(&mut self, current: f64) {
if self.current < self.maximum {
self.current + current;
}
}
pub fn change_maximum_by(&mut self, maximum: f64) {
self.maximum + maximum;
}
}
impl Level {
pub fn set_level(&mut self, level: u32) {
self.amount = level;
}
pub fn get_level(&self) -> u32 {
self.amount
}
pub fn change_by(&mut self, level: u32) {
self.amount + level;
}
}
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct Stats {
pub name: String,
pub health: Health,
pub level: Level,
pub exp: Exp,
pub is_dead: bool,
}
impl Stats {
pub fn should_die(&self) -> bool {
// TODO: Remove
self.health.current == 0
}
pub fn revive(&mut self) {
self.health
.set_to(self.health.get_maximum(), HealthSource::Revive);
self.is_dead = false;
}
}
impl Stats {
pub fn new(name: String) -> Self {
Self {
name,
health: Health {
current: 100,
maximum: 100,
last_change: None,
},
level: Level { amount: 1 },
exp: Exp {
current: 0.0,
maximum: 50.0,
},
is_dead: false,
}
}
}
impl Component for Stats {
type Storage = FlaggedStorage<Self, VecStorage<Self>>;
}
#[derive(Copy, Clone, Debug, Serialize, Deserialize)]
pub struct Dying {
pub cause: HealthSource,
}
impl Component for Dying {
type Storage = VecStorage<Self>;
}