veloren/server/src/events
2020-11-18 13:31:12 -08:00
..
entity_creation.rs Initial work to move combat sfx to outcomes 2020-11-18 13:31:12 -08:00
entity_manipulation.rs Made level up sounds use outcomes instead of emitting an event 2020-11-18 13:31:12 -08:00
group_manip.rs Improve Phyiscs speed of entity handling. 2020-11-04 11:53:09 +01:00
interaction.rs Fixed tests. Addressed comments. 2020-11-13 10:41:34 -06:00
inventory_manip.rs Remove ability map from top level functions 2020-11-12 21:24:35 -06:00
mod.rs Energy and health change server events now reference EcsEntity instead of Uid. Added TargetGroup to use to determine targets of effects/damage. Added Entity(TargetGroup, Effect) to RadiusEffect enum. 2020-11-04 19:22:06 -06:00
player.rs Fixed character data not being persisted on character switch 2020-11-14 13:36:54 +00:00