veloren/common/src
2022-01-16 17:53:13 +00:00
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bin woodengolem, chieftain, icedrake, blowgun 2022-01-13 23:20:52 -05:00
comp Overhauled mounting to make it more reliable 2022-01-16 17:53:13 +00:00
figure update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00
states akhlut 2022-01-13 23:20:58 -05:00
terrain Overhauled mounting to make it more reliable 2022-01-16 17:53:13 +00:00
util update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00
volumes update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00
astar.rs Updated changelog, cleaned up warnings, minor fixes 2020-08-12 21:16:11 +01:00
cached_spatial_grid.rs Revert "Merge branch 'revert-b10718c5' into 'master'" 2021-04-21 17:10:13 +00:00
calendar.rs + Finished hat offsets for all races 2021-12-20 18:06:21 +00:00
character.rs Remove panics and unwraps, part 1. 2021-04-10 10:03:21 +02:00
clock.rs Added egui debug UI - a 100% rust UI framework (similar to imgui) allowing for rapid development of debug interfaces to aid development. This is feature-gated behind the egui-ui feature which is enabled by default but removed for airshipper builds. 2021-07-04 09:47:18 +00:00
cmd.rs Arbitrary volume airships 2021-11-13 17:13:08 +00:00
combat.rs Diary stats now use real values. 2022-01-15 21:46:55 -05:00
consts.rs Removed health scaling that bypasses the skill system. 2022-01-15 11:58:28 -05:00
depot.rs Remove panics and unwraps, part 1. 2021-04-10 10:03:21 +02:00
effect.rs Made poise a float at interface of module. 2021-09-25 14:07:47 -04:00
event.rs Ability sets now start with non-empty defaults. 2022-01-15 21:45:27 -05:00
explosion.rs Added min fall off to explosions. 2021-10-29 17:37:02 -04:00
generation.rs Removed health scaling that bypasses the skill system. 2022-01-15 11:58:28 -05:00
grid.rs update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00
hierarchical.rs Convert all other veloren crates to use tracing 2020-06-21 23:19:41 +08:00
lib.rs Overhauled mounting to make it more reliable 2022-01-16 17:53:13 +00:00
link.rs Overhauled mounting to make it more reliable 2022-01-16 17:53:13 +00:00
lottery.rs Adress review 2021-09-27 15:09:22 +03:00
mounting.rs Overhauled mounting to make it more reliable 2022-01-16 17:53:13 +00:00
npc.rs Swaps bird_small skeleton to a new bird_large 2021-04-25 02:14:49 +02:00
outcome.rs Split skillset and skills into separate files. 2022-01-03 19:55:00 -05:00
path.rs update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00
ray.rs update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00
recipe.rs Update assets_manager to 0.7 2021-12-12 22:11:47 +01:00
region.rs put Client::tick_network function behind feature, remove unnecessary cloning of deleted entity vecs in entity sync, move prepare_send hack that avoids locking during message serialization from send_fallible to send, add job.cpu_status par mode adjustment around parallel section 2021-12-26 12:04:08 -05:00
resources.rs EXP on kill is now shared between damage contributors. A "damage contributor" is either an individual entity, or a group - depending if the attacker is in a group. This means that not only does the "killing blow" no longer get 100% of EXP, but multiple groups and individuals all receive their fair share of EXP on death (assuming they are still within range of the entity when it dies). 2021-11-13 20:46:45 +00:00
rtsim.rs Teach AI how to forgive 2021-07-14 19:26:11 +03:00
skillset_builder.rs Addressed some review. 2022-01-03 19:55:04 -05:00
slowjob.rs Remove unused clippy suppressions 2021-12-05 17:59:02 +00:00
spiral.rs Slightly functional sprite summon. 2021-06-23 22:38:16 -05:00
store.rs Added rtsim villagers to site2 towns 2021-11-01 22:19:49 +00:00
time.rs Add wildlife assetization support 2021-07-17 15:37:30 +03:00
trade.rs update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00
typed.rs update toolchain to nightly-2021-03-22 2021-03-22 16:41:04 +01:00
uid.rs update toolchain to nightly-2021-03-22 2021-03-22 16:41:04 +01:00
vol.rs update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00