veloren/voxygen/anim/src/character
2022-03-03 01:10:55 -05:00
..
alpha.rs Dagger UX 2021-12-28 22:09:34 +00:00
beam.rs Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00
beta.rs #1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action 2021-08-09 10:27:53 -04:00
block.rs #1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action 2021-08-09 10:27:53 -04:00
chargeswing.rs #1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action 2021-08-09 10:27:53 -04:00
climb.rs Extract scaling from all the animations 2021-07-18 15:09:36 -04:00
collect.rs Remove unused clippy suppressions 2021-12-05 17:59:02 +00:00
consume.rs Consolidated Use into Action as well. 2021-08-09 10:31:17 -04:00
dance.rs Extract scaling from all the animations 2021-07-18 15:09:36 -04:00
dash.rs #1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action 2021-08-09 10:27:53 -04:00
equip.rs Re-address approx_constant lint without using fractional constants and 2021-07-17 20:41:09 -04:00
glidewield.rs Improve gliding 2021-08-09 10:06:16 +01:00
gliding.rs Removed clone in animations. Added GATs to animations to do so. 2021-05-01 09:25:53 -04:00
idle.rs Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00
jump.rs Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00
leapmelee.rs #1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action 2021-08-09 10:27:53 -04:00
mod.rs Finishing touches 2022-03-03 01:10:55 -05:00
mount.rs Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00
repeater.rs Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00
roll.rs wall contact, run anim tweaks 2022-02-09 19:34:22 -05:00
run.rs wall contact, run anim tweaks 2022-02-09 19:34:22 -05:00
shockwave.rs Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00
shoot.rs anim tweaks 2022-01-17 06:45:26 -05:00
sit.rs Extract scaling from all the animations 2021-07-18 15:09:36 -04:00
sneak.rs Revert "Merge branch..." 2021-07-17 22:04:59 +00:00
sneakequip.rs Sneak with weapons drawn 2021-10-18 14:53:55 -05:00
sneakwield.rs Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00
spin.rs #1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action 2021-08-09 10:27:53 -04:00
spinmelee.rs #1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action 2021-08-09 10:27:53 -04:00
staggered.rs Extract scaling from all the animations 2021-07-18 15:09:36 -04:00
stand.rs Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00
stunned.rs Extract scaling from all the animations 2021-07-18 15:09:36 -04:00
swim.rs Dagger UX 2021-12-28 22:09:34 +00:00
swimwield.rs Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}. 2022-01-30 20:16:20 +01:00
talk.rs Re-address approx_constant lint without using fractional constants and 2021-07-17 20:41:09 -04:00
wallrun.rs tweaks 2022-02-09 19:34:24 -05:00
wield.rs wall contact, run anim tweaks 2022-02-09 19:34:22 -05:00