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36 lines
1.8 KiB
Plaintext
36 lines
1.8 KiB
Plaintext
hud-chat-all = 全部
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hud-chat-chat_tab_hover_tooltip = 右键单击设置
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hud-outcome-burning = 死于:燃烧
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hud-outcome-curse = 死于:诅咒
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hud-outcome-bleeding = 死于:流血
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hud-outcome-crippled = 死于:残废
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hud-outcome-frozen = 死于:冻结
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hud-outcome-mysterious = 死于:神秘(不明)
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hud-chat-online_msg = [{ $name }] 上线了.
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hud-chat-offline_msg = [{ $name }] 下线了.
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hud-chat-default_death_msg = [{ $name }]死了
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hud-chat-environmental_kill_msg = [{ $name }]死在{ $environment }了
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hud-chat-fall_kill_msg = [{ $name }]因摔落伤害而死亡
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hud-chat-suicide_msg = [{ $name }]因自伤而死亡
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hud-chat-died_of_pvp_buff_msg = [{ $victim }] { $died_of_buff } 由于 [{ $attacker }]
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hud-chat-pvp_melee_kill_msg = [{ $attacker }]击败了[{ $victim }]
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hud-chat-pvp_ranged_kill_msg = [{ $attacker }]射杀了[{ $victim }]
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hud-chat-pvp_explosion_kill_msg = [{ $attacker }]炸死了[{ $victim }]
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hud-chat-pvp_energy_kill_msg = [{ $attacker }]用魔法击杀了[{ $victim }]
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hud-chat-pvp_other_kill_msg = [{ $attacker }]杀死了[{ $victim }]
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hud-chat-died_of_buff_nonexistent_msg = [{ $victim }] { $died_of_buff }
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hud-chat-died_of_npc_buff_msg = [{ $victim }] { $died_of_buff } 由于 { $attacker }
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hud-chat-npc_melee_kill_msg = { $attacker }击杀了[{ $victim }]
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hud-chat-npc_ranged_kill_msg = { $attacker }射杀了[{ $victim }]
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hud-chat-npc_explosion_kill_msg = { $attacker }炸死了[{ $victim }]
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hud-chat-npc_energy_kill_msg = { $attacker }用魔法击杀了[{ $victim }]
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hud-chat-npc_other_kill_msg = { $attacker }击杀了[{ $victim }]
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hud-chat-loot_fail = 你的背包已满!
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hud-chat-you = 你
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hud-loot-pickup-msg = {$actor} 捡起了 { $amount ->
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[one] { $item }
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*[other] {$amount} x {$item}
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}
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hud-chat-goodbye = 再见!
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hud-chat-connection_lost = 连接已断开. { $time }秒内将被踢出.
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