veloren/voxygen
Sam d1e1de3b14 Slashing damage now decreases target's energy if available, and if target has no remaining energy will do additional damage.
Piercing damage now ignores an amount of protection equal to the piercing damage value.
Crushing damage now does poise damage equal to the amount of mitigated damage.
When poise damage is dealt while in a poise state, poise damage is instead converted to damage.
2022-01-12 22:18:58 -05:00
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anim Dagger UX 2021-12-28 22:09:34 +00:00
benches fix more examples and satisfy code quality checks 2021-12-20 18:09:34 +00:00
dynlib update toolchain to nightly-2021-12-19 2021-12-23 13:04:24 +01:00
egui Remove unused clippy suppressions 2021-12-05 17:59:02 +00:00
examples (See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf 2020-08-20 20:34:59 +02:00
i18n Update assets_manager to 0.7 2021-12-12 22:11:47 +01:00
src Slashing damage now decreases target's energy if available, and if target has no remaining energy will do additional damage. 2022-01-12 22:18:58 -05:00
build.rs feat(voxygen): add logo for windows executable 2019-10-02 16:57:08 +02:00
Cargo.toml Update assets_manager to 0.7 2021-12-12 22:11:47 +01:00
clippy.toml (See sharp/lod-history) LOD, shadows, greedy meshing, new lighting, perf 2020-08-20 20:34:59 +02:00