mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
333 lines
12 KiB
Rust
333 lines
12 KiB
Rust
use prometheus::{
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Gauge, GaugeVec, Histogram, HistogramOpts, HistogramVec, IntCounter, IntCounterVec, IntGauge,
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IntGaugeVec, Opts, Registry,
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};
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use std::{
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convert::TryInto,
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error::Error,
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time::{Duration, SystemTime, UNIX_EPOCH},
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};
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pub struct PhysicsMetrics {
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pub entity_entity_collision_checks_count: IntCounter,
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pub entity_entity_collisions_count: IntCounter,
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}
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pub struct EcsSystemMetrics {
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// Gauges give us detailed information for random ticks
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pub system_start_time: IntGaugeVec,
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pub system_length_time: IntGaugeVec,
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pub system_thread_avg: GaugeVec,
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// Counter will only give us granularity on pool speed (2s?) for actual spike detection we
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// need the Historgram
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pub system_length_hist: HistogramVec,
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pub system_length_count: IntCounterVec,
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}
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pub struct PlayerMetrics {
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pub clients_connected: IntCounter,
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pub players_connected: IntCounter,
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pub clients_disconnected: IntCounterVec, // timeout, network_error, gracefully
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}
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pub struct NetworkRequestMetrics {
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pub chunks_request_dropped: IntCounter,
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pub chunks_served_from_memory: IntCounter,
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pub chunks_generation_triggered: IntCounter,
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pub chunks_served_lossy: IntCounter,
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pub chunks_served_lossless: IntCounter,
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}
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pub struct ChunkGenMetrics {
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pub chunks_requested: IntCounter,
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pub chunks_served: IntCounter,
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pub chunks_canceled: IntCounter,
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}
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pub struct TickMetrics {
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pub chonks_count: IntGauge,
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pub chunks_count: IntGauge,
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pub chunk_groups_count: IntGauge,
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pub entity_count: IntGauge,
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pub tick_time: IntGaugeVec,
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pub tick_time_hist: Histogram,
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pub build_info: IntGauge,
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pub start_time: IntGauge,
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pub time_of_day: Gauge,
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pub light_count: IntGauge,
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}
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impl PhysicsMetrics {
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pub fn new(registry: &Registry) -> Result<Self, prometheus::Error> {
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let entity_entity_collision_checks_count = IntCounter::with_opts(Opts::new(
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"entity_entity_collision_checks_count",
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"shows the number of collision checks",
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))?;
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let entity_entity_collisions_count = IntCounter::with_opts(Opts::new(
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"entity_entity_collisions_count",
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"shows the number of actual collisions detected",
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))?;
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registry.register(Box::new(entity_entity_collision_checks_count.clone()))?;
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registry.register(Box::new(entity_entity_collisions_count.clone()))?;
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Ok(Self {
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entity_entity_collision_checks_count,
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entity_entity_collisions_count,
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})
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}
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}
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impl EcsSystemMetrics {
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pub fn new(registry: &Registry) -> Result<Self, prometheus::Error> {
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let bucket = vec![
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Duration::from_micros(1).as_secs_f64(),
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Duration::from_micros(10).as_secs_f64(),
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Duration::from_micros(100).as_secs_f64(),
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Duration::from_micros(200).as_secs_f64(),
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Duration::from_micros(400).as_secs_f64(),
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Duration::from_millis(2).as_secs_f64(),
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Duration::from_millis(5).as_secs_f64(),
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Duration::from_millis(10).as_secs_f64(),
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Duration::from_millis(20).as_secs_f64(),
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Duration::from_millis(30).as_secs_f64(),
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Duration::from_millis(50).as_secs_f64(),
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Duration::from_millis(100).as_secs_f64(),
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];
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let system_length_hist = HistogramVec::new(
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HistogramOpts::new(
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"system_length_hist",
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"shows the detailed time in ns inside each ECS system as histogram",
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)
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.buckets(bucket),
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&["system"],
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)?;
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let system_length_count = IntCounterVec::new(
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Opts::new(
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"system_length_count",
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"shows the detailed time in ns inside each ECS system",
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),
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&["system"],
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)?;
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let system_start_time = IntGaugeVec::new(
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Opts::new(
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"system_start_time",
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"start relative to tick start in ns required per ECS system",
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),
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&["system"],
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)?;
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let system_length_time = IntGaugeVec::new(
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Opts::new("system_length_time", "time in ns required per ECS system"),
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&["system"],
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)?;
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let system_thread_avg = GaugeVec::new(
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Opts::new(
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"system_thread_avg",
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"average threads used by the ECS system",
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),
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&["system"],
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)?;
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registry.register(Box::new(system_start_time.clone()))?;
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registry.register(Box::new(system_length_time.clone()))?;
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registry.register(Box::new(system_thread_avg.clone()))?;
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registry.register(Box::new(system_length_hist.clone()))?;
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registry.register(Box::new(system_length_count.clone()))?;
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Ok(Self {
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system_start_time,
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system_length_time,
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system_thread_avg,
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system_length_hist,
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system_length_count,
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})
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}
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}
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impl PlayerMetrics {
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pub fn new(registry: &Registry) -> Result<Self, prometheus::Error> {
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let clients_connected = IntCounter::with_opts(Opts::new(
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"clients_connected",
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"shows the number of clients joined to the server",
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))?;
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let players_connected = IntCounter::with_opts(Opts::new(
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"players_connected",
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"shows the number of players joined to the server. A player is a client, that \
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registers itself. Bots are not players (but clients)",
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))?;
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let clients_disconnected = IntCounterVec::new(
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Opts::new(
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"clients_disconnected",
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"shows the number of clients disconnected from the server and the reason",
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),
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&["reason"],
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)?;
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registry.register(Box::new(clients_connected.clone()))?;
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registry.register(Box::new(players_connected.clone()))?;
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registry.register(Box::new(clients_disconnected.clone()))?;
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Ok(Self {
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clients_connected,
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players_connected,
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clients_disconnected,
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})
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}
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}
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impl NetworkRequestMetrics {
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pub fn new(registry: &Registry) -> Result<Self, prometheus::Error> {
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let chunks_request_dropped = IntCounter::with_opts(Opts::new(
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"chunks_request_dropped",
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"number of all chunk request dropped, e.g because the player was to far away",
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))?;
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let chunks_served_from_memory = IntCounter::with_opts(Opts::new(
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"chunks_served_from_memory",
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"number of all requested chunks already generated and could be served out of cache",
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))?;
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let chunks_generation_triggered = IntCounter::with_opts(Opts::new(
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"chunks_generation_triggered",
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"number of all chunks that were requested and needs to be generated",
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))?;
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let chunks_served_lossy = IntCounter::with_opts(Opts::new(
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"chunks_served_lossy",
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"number of chunks that were sent with lossy compression requested",
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))?;
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let chunks_served_lossless = IntCounter::with_opts(Opts::new(
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"chunks_served_lossless",
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"number of chunks that were sent with lossless compression requested",
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))?;
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registry.register(Box::new(chunks_request_dropped.clone()))?;
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registry.register(Box::new(chunks_served_from_memory.clone()))?;
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registry.register(Box::new(chunks_generation_triggered.clone()))?;
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registry.register(Box::new(chunks_served_lossy.clone()))?;
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registry.register(Box::new(chunks_served_lossless.clone()))?;
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Ok(Self {
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chunks_request_dropped,
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chunks_served_from_memory,
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chunks_generation_triggered,
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chunks_served_lossy,
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chunks_served_lossless,
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})
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}
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}
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impl ChunkGenMetrics {
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pub fn new(registry: &Registry) -> Result<Self, prometheus::Error> {
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let chunks_requested = IntCounter::with_opts(Opts::new(
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"chunks_requested",
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"number of all chunks requested on the server",
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))?;
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let chunks_served = IntCounter::with_opts(Opts::new(
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"chunks_served",
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"number of all requested chunks already served on the server",
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))?;
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let chunks_canceled = IntCounter::with_opts(Opts::new(
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"chunks_canceled",
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"number of all canceled chunks on the server",
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))?;
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registry.register(Box::new(chunks_requested.clone()))?;
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registry.register(Box::new(chunks_served.clone()))?;
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registry.register(Box::new(chunks_canceled.clone()))?;
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Ok(Self {
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chunks_requested,
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chunks_served,
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chunks_canceled,
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})
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}
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}
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impl TickMetrics {
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pub fn new(registry: &Registry) -> Result<Self, Box<dyn Error>> {
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let chonks_count = IntGauge::with_opts(Opts::new(
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"chonks_count",
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"number of all chonks currently active on the server",
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))?;
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let chunks_count = IntGauge::with_opts(Opts::new(
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"chunks_count",
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"number of all chunks currently active on the server",
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))?;
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let chunk_groups_count = IntGauge::with_opts(Opts::new(
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"chunk_groups_count",
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"number of 4×4×4 groups currently allocated by chunks on the server",
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))?;
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let entity_count = IntGauge::with_opts(Opts::new(
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"entity_count",
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"number of all entities currently active on the server",
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))?;
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let opts = Opts::new("veloren_build_info", "Build information")
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.const_label("hash", *common::util::GIT_HASH)
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.const_label("version", "");
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let build_info = IntGauge::with_opts(opts)?;
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let start_time = IntGauge::with_opts(Opts::new(
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"veloren_start_time",
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"start time of the server in seconds since EPOCH",
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))?;
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let time_of_day =
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Gauge::with_opts(Opts::new("time_of_day", "ingame time in ingame-seconds"))?;
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let light_count = IntGauge::with_opts(Opts::new(
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"light_count",
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"number of all lights currently active on the server",
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))?;
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let tick_time = IntGaugeVec::new(
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Opts::new("tick_time", "time in ns required for a tick of the server"),
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&["period"],
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)?;
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// 33.33ms is the ideal tick time. So we have hight detail around it.
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// 300/700 are to detect high I/O blocks
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let bucket = vec![
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Duration::from_millis(8).as_secs_f64(),
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Duration::from_millis(16).as_secs_f64(),
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Duration::from_millis(24).as_secs_f64(),
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Duration::from_millis(30).as_secs_f64(),
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Duration::from_millis(33).as_secs_f64(),
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Duration::from_millis(37).as_secs_f64(),
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Duration::from_millis(45).as_secs_f64(),
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Duration::from_millis(60).as_secs_f64(),
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Duration::from_millis(100).as_secs_f64(),
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Duration::from_millis(300).as_secs_f64(),
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Duration::from_millis(700).as_secs_f64(),
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];
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let tick_time_hist = Histogram::with_opts(
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HistogramOpts::new(
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"tick_time_hist",
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"shows the detailed time in ns spend for the whole tick as histogram",
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)
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.buckets(bucket),
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)?;
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let since_the_epoch = SystemTime::now()
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.duration_since(UNIX_EPOCH)
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.expect("Time went backwards");
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start_time.set(since_the_epoch.as_secs().try_into()?);
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registry.register(Box::new(chonks_count.clone()))?;
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registry.register(Box::new(chunks_count.clone()))?;
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registry.register(Box::new(chunk_groups_count.clone()))?;
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registry.register(Box::new(entity_count.clone()))?;
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registry.register(Box::new(build_info.clone()))?;
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registry.register(Box::new(start_time.clone()))?;
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registry.register(Box::new(time_of_day.clone()))?;
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registry.register(Box::new(light_count.clone()))?;
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registry.register(Box::new(tick_time.clone()))?;
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registry.register(Box::new(tick_time_hist.clone()))?;
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Ok(Self {
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chonks_count,
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chunks_count,
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chunk_groups_count,
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entity_count,
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tick_time,
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tick_time_hist,
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build_info,
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start_time,
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time_of_day,
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light_count,
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})
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}
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}
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