cloud
|
Handle underwater sunlight and moonlight
|
2022-01-23 16:32:26 -05:00 |
constants.glsl
|
Added point glow slider
|
2022-01-20 13:40:11 +00:00 |
light.glsl
|
Move alpha values calculation
|
2022-01-23 17:16:22 +00:00 |
lod.glsl
|
Fixed interaction between bloom and point glow
|
2022-01-20 22:30:05 +00:00 |
point_glow.glsl
|
Move alpha values calculation
|
2022-01-23 17:16:22 +00:00 |
random.glsl
|
Revert "Replace shaderc with naga"
|
2021-09-04 11:59:18 -07:00 |
shadows.glsl
|
Fix non uniform control flow in shader
|
2021-07-29 18:05:27 +01:00 |
sky.glsl
|
Significantly improved underwater shaders
|
2022-01-23 16:32:25 -05:00 |